コード例 #1
0
ファイル: Game.cs プロジェクト: adachenski/Vampire-Lord
 static void Main()
 {
     bgrMusic.Play();
     MainMenue.LoadingGame();
     MainMenue.SplashScreen();
     Console.Clear();
     Exit();
     if (exit == true)
     {
         Console.BackgroundColor = ConsoleColor.Black;
         return;
     }
 }
コード例 #2
0
ファイル: Game.cs プロジェクト: adachenski/Vampire-Lord
        static int GetDirectionFromKeyboard(int direction)
        {
            try
            {
                ConsoleKeyInfo pressedKey = Console.ReadKey(true);
                if (pressedKey.Key == ConsoleKey.LeftArrow)
                {
                    if (direction != (int)Commands.right)
                    {
                        direction = (int)Commands.left;
                    }
                }
                else if (pressedKey.Key == ConsoleKey.RightArrow)
                {
                    if (direction != (int)Commands.left)
                    {
                        direction = (int)Commands.right;
                    }
                }
                else if (pressedKey.Key == ConsoleKey.UpArrow)
                {
                    if (direction != (int)Commands.down)
                    {
                        direction = (int)Commands.up;
                    }
                }
                else if (pressedKey.Key == ConsoleKey.DownArrow)
                {
                    if (direction != (int)Commands.up)
                    {
                        direction = (int)Commands.down;
                    }
                }
                else
                {
                    throw new InvalidOperationException("Invalid key. To play - use only the arrow keys. Press any key to go to the main menu.");
                }
            }
            catch (InvalidOperationException exc)
            {
                Console.Clear();
                Console.WriteLine(exc.Message);
                Console.ReadKey();
                snakeBody.Clear();
                MainMenue.StartMenueOptions();
            }

            return(direction);
        }
コード例 #3
0
ファイル: Game.cs プロジェクト: adachenski/Vampire-Lord
        public static void GamePlay()
        {
            bgrMusic.Stop();
            InitiateGameField();
            fullScore  = 0;
            levelScore = 0;
            level      = 1;
            int timeSleep = 100;
            int command   = (int)Commands.right;

            bool[,] obstacleCoordinates = new bool[Console.WindowHeight, Console.WindowWidth];
            GenerateObstacles(obstacleCoordinates);
            List <GameObject> obstacles = GetObstacles(obstacleCoordinates);

            PrintObstacles(obstacles);
            GameObject food = GenerateFood(obstacles);

            food.Print(foodSymbol, foodColor);
            showFood = DateTime.Now;
            GameObject poison = GeneratePoisonFood(obstacles, food);

            poison.Print(poisonFood, poisonColor);
            while (true)
            {
                if (Console.KeyAvailable)
                {
                    command = GetDirectionFromKeyboard(command);
                }
                GameObject currentSnakeHead = snakeBody.Last();
                if (currentSnakeHead.Equals(poison))
                {
                    SoundPlayer poisonSound = new System.Media.SoundPlayer(@"..\\..\\Sounds\\poisonSound.wav");
                    poisonSound.Play();
                    levelScore -= 50;
                    Console.SetCursorPosition(0, 0);
                    Console.WriteLine(new string(' ', Console.WindowWidth));
                    Console.SetCursorPosition(0, 0);
                    Console.WriteLine("Scores = {0}", fullScore + levelScore);
                    Console.SetCursorPosition(Console.WindowWidth - 11, 0);
                    Console.WriteLine("Level = {0}", level);
                    FeedSnake(command);
                    poison = GenerateFood(obstacles);
                    poison.Print(poisonFood, poisonColor);
                }
                if (currentSnakeHead.Equals(food))
                {
                    SoundPlayer eatingSound = new System.Media.SoundPlayer(@"..\\..\\Sounds\\bitingSound.wav");
                    eatingSound.Play();
                    levelScore += 50;
                    Console.SetCursorPosition(0, 0);
                    Console.WriteLine(new string(' ', Console.WindowWidth));
                    Console.SetCursorPosition(0, 0);
                    Console.WriteLine("Scores = {0}", fullScore + levelScore);
                    Console.SetCursorPosition(Console.WindowWidth - 11, 0);
                    Console.WriteLine("Level = {0}", level);
                    FeedSnake(command);
                    food = GenerateFood(obstacles);
                    food.Print(foodSymbol, foodColor);
                    showFood = DateTime.Now;
                }

                bool gameOver = MoveSnake(command, obstacles) || fullScore + levelScore < 0;
                if (gameOver)
                {
                    if (fullScore + levelScore < 0)
                    {
                        fullScore = 0;
                    }
                    else
                    {
                        fullScore += levelScore;
                    }
                    SoundPlayer gameOverSound = new System.Media.SoundPlayer(@"..\\..\\Sounds\\gameOverSound.wav");
                    gameOverSound.Play();
                    Console.SetCursorPosition(0, 0);
                    Console.ForegroundColor = ConsoleColor.White;
                    Console.WriteLine("Game over".PadRight(Console.WindowWidth));
                    Console.SetCursorPosition(0, 1);
                    Console.WriteLine("Scores: {0}".PadRight(Console.WindowWidth + 2), fullScore);
                    Console.SetCursorPosition(0, 2);
                    Console.Write("Enter username:"******" ", "_");
                    Console.WriteLine();
                    WriteToFile(fullScore, user);
                    Console.Clear();
                    MainMenue.WriteTopScores();
                    gameOverSound.Stop();
                    snakeBody.Clear();
                    MainMenue.StartMenueOptions();
                    bgrMusic.PlayLooping();
                    return;
                }
                Thread.Sleep(timeSleep);

                bool TooOldFood = DeleteFoodAfterTime(showFood, food, obstacles);
                if (TooOldFood)
                {
                    food = GenerateFood(obstacles);
                    food.Print(foodSymbol, foodColor);
                    TooOldFood = false;
                    showFood   = DateTime.Now;
                }

                if (levelScore == 100)// Not very challenging for demonstration purposes.
                {
                    SoundPlayer changeLevelSound = new SoundPlayer(@"..\\..\\Sounds\\nextLevelSound.wav");
                    changeLevelSound.Play();
                    level++;
                    fullScore += levelScore;
                    levelScore = 0;
                    Console.Clear();
                    Console.ForegroundColor = ConsoleColor.White;
                    Console.SetCursorPosition(0, 1);
                    Console.WriteLine(new string('-', Console.WindowWidth));
                    Console.SetCursorPosition(0, 0);
                    Console.WriteLine("Scores = {0}", fullScore + levelScore);
                    Console.SetCursorPosition(Console.WindowWidth - 11, 0);
                    Console.WriteLine("Level = {0}", level);
                    timeSleep -= 5;
                    int snakeLength = snakeBody.Count;
                    snakeBody.Clear();
                    InitializePrintNewSnake(snakeLength);
                    command             = 0;
                    obstacleCoordinates = new bool[Console.WindowHeight, Console.WindowWidth];
                    GenerateObstacles(obstacleCoordinates);
                    obstacles = GetObstacles(obstacleCoordinates);
                    PrintObstacles(obstacles);
                    food = GenerateFood(obstacles);
                    food.Print(foodSymbol, foodColor);
                    poison = GenerateFood(obstacles);
                    poison.Print(poisonFood, poisonColor);
                    Thread.Sleep(1200);
                    showFood = DateTime.Now;
                }
            }
        }