private void ResetGame() { ClearScreen(); currentScore = 0; DrawScore(currentScore); DrawGameBorder(); player = new Player(); player.Position = new Microsoft.Xna.Framework.Point(18, 18); player.SetStartingPosition(player.Position); SetGlyph(player.Position.X, player.Position.Y, 1, Color.Black, Color.DarkSeaGreen); CreateRandomWaferLocation(); SetGlyph(wafer.X, wafer.Y, 249, Color.Black, Color.DarkSeaGreen); gameState = GameState.Running; }