Quit() public static method

public static Quit ( ) : void
return void
コード例 #1
0
ファイル: Entry.cs プロジェクト: shubhtr/smuxi
        private bool Command(CommandModel cmd)
        {
            bool handled = false;

            if (cmd.IsCommand)
            {
                switch (cmd.Command.ToLower())
                {
                case "help":
                    CommandHelp(cmd);
                    break;

                case "window":
                    CommandWindow(cmd);
                    handled = true;
                    break;

                case "exit":
                    Frontend.Quit();
                    handled = true;
                    break;

                case "gc":
#if LOG4NET
                    _Logger.Debug("GC.Collect()");
#endif
                    var msg = new MessageBuilder().
                              AppendEventPrefix().
                              AppendText("GCing...").
                              ToMessage();
                    cmd.FrontendManager.AddMessageToChat(cmd.Chat, msg);
                    GC.Collect();
                    handled = true;
                    break;

                case "generate_messages":
                    CommandGenerateMessages(cmd);
                    handled = true;
                    break;
                }
            }
            return(handled);
        }
コード例 #2
0
ファイル: Main.cs プロジェクト: shubhtr/smuxi
        public static void Main(string[] args)
        {
#if LOG4NET
            // initialize log level
            log4net.Repository.ILoggerRepository repo = log4net.LogManager.GetRepository();
            repo.Threshold = log4net.Core.Level.Error;
#endif

            bool   debug       = false;
            bool   listEngines = false;
            string engine      = "local";

            InitLocale();

            OptionSet parser = new OptionSet();

            parser.Add(
                "d|debug",
                _("Enable debug output"),
                delegate(string value) {
                debug = true;
            }
                );

            parser.Add(
                "e|engine=",
                _("Engine to connect to"),
                delegate(string value) {
                engine = value;
            }
                );

            parser.Add(
                "l|list-engines",
                _("List available engines"),
                delegate(string value) {
                listEngines = true;
            }
                );

            parser.Add(
                "h|help",
                _("Show this help"),
                delegate(string value) {
                Console.WriteLine(_("Usage: smuxi-frontend-stfl [options]"));
                Console.WriteLine();
                Console.WriteLine(_("Options:"));
                parser.WriteOptionDescriptions(Console.Out);
                Environment.Exit(0);
            }
                );

            parser.Add(
                "<>",
                delegate(string value) {
                throw new OptionException(
                    String.Format(
                        _("Unknown option: '{0}'"),
                        value
                        ),
                    value
                    );
            }
                );

            try {
                parser.Parse(args);
#if LOG4NET
                if (debug)
                {
                    repo.Threshold = log4net.Core.Level.Debug;
                }
#endif
            } catch (OptionException ex) {
                Console.Error.WriteLine(_("Command line error: {0}"), ex.Message);
                Environment.Exit(1);
            }

            if (listEngines)
            {
                Console.WriteLine(_("Available Engines:"));
                var config = new FrontendConfig(Frontend.UIName);
                config.Load();
                foreach (var entry in  (string[])config["Engines/Engines"])
                {
                    Console.WriteLine("\t{0}", entry);
                }
                return;
            }

            if ((Environment.OSVersion.Platform == PlatformID.Unix) ||
                (Environment.OSVersion.Platform == PlatformID.MacOSX))
            {
                // Register shutdown handlers
#if LOG4NET
                _Logger.Info("Registering signal handlers");
#endif
                UnixSignal[] shutdown_signals =
                {
                    new UnixSignal(Signum.SIGINT),
                    new UnixSignal(Signum.SIGTERM),
                };
                Thread signal_thread = new Thread(() => {
                    var index = UnixSignal.WaitAny(shutdown_signals);
#if LOG4NET
                    _Logger.Info("Caught signal " + shutdown_signals[index].Signum.ToString() + ", shutting down");
#endif
                    Frontend.Quit();
                });
                signal_thread.Start();
            }

            try {
                Frontend.Init(engine);
            } catch (Exception e) {
#if LOG4NET
                _Logger.Fatal(e);
#endif
                if (SysDiag.Debugger.IsAttached)
                {
                    throw;
                }
            }
        }