コード例 #1
0
 private void OrderCompleted(bool p_specialOrder)
 {
     m_itemGenerator.OrderCompleted(p_specialOrder);
     m_ordersCompleted++;
     if (m_orderData.NextData != null && m_orderData.NextData.MinRecipesCompleted <= m_ordersCompleted)
     {
         m_orderData = m_orderData.NextData;
     }
     GenerateOrder();
 }
コード例 #2
0
        public void Initialize(mg_ss_ItemGenerator_Normal p_itemGenerator, mg_ss_OrderSystemObject p_orderSystemObject)
        {
            m_itemGenerator     = p_itemGenerator;
            m_orderSystemObject = p_orderSystemObject;
            mg_ss_Resources resources = MinigameManager.GetActive <mg_SmoothieSmash>().Resources;

            m_orderData        = resources.OrderLengthData;
            m_specialOrderData = resources.SpecialOrderData;
            m_currentOrder     = new mg_ss_Order();
            m_nextOrder        = new mg_ss_Order();
            m_orderSystemObject.Initialize(m_currentOrder);
            GenerateNextGenericOrder();
            GenerateOrder();
            m_ordersCompleted = 0;
        }
コード例 #3
0
 private void LoadGameResources_Normal()
 {
     LoadResource("SmoothieSmash/mg_ss_pf_GameNormal", mg_ss_EResourceList.GAME_SPECIFIC);
     LoadResource("SmoothieSmash/mg_ss_pf_GameSounds_Single_Normal", mg_ss_EResourceList.GAME_SPECIFIC_SOUNDS_SINGLE);
     LoadResource("SmoothieSmash/mg_ss_pf_clock", mg_ss_EResourceList.GAME_ITEM_CLOCK);
     LoadResource("SmoothieSmash/mg_ss_pf_aunt_arctic", mg_ss_EResourceList.GAME_AUNT_ARTIC);
     LoadResource("SmoothieSmash/mg_ss_pf_rock_hopper", mg_ss_EResourceList.GAME_ROCK_HOPPER);
     LoadResource("SmoothieSmash/mg_ss_pf_herbert", mg_ss_EResourceList.GAME_HERBERT);
     ConveyorSpeedData = new mg_ss_ConveyorSpeedData("SmoothieSmash/mg_ss_ConveyorSpeedData_Normal");
     ItemGeneratorData = new mg_ss_ItemGeneratorData();
     ItemGeneratorData.LoadXML("SmoothieSmash/mg_ss_ItemGeneratorData_Normal");
     OrderLengthData = new mg_ss_OrderLengthData();
     OrderLengthData.LoadXML("SmoothieSmash/mg_ss_OrderLengthData");
     SpecialOrderData = new mg_ss_SpecialOrderData();
     SpecialOrderData.LoadXML("SmoothieSmash/mg_ss_SpecialOrderData");
 }
コード例 #4
0
        public void LoadXML(string p_xmlPath)
        {
            TextAsset   textAsset   = Resources.Load(p_xmlPath) as TextAsset;
            XmlDocument xmlDocument = new XmlDocument();

            xmlDocument.LoadXml(textAsset.text);
            XmlNode xmlNode = xmlDocument.SelectSingleNode("/data");
            mg_ss_OrderLengthData mg_ss_OrderLengthData2 = null;

            foreach (XmlElement item in xmlNode.ChildNodes.OfType <XmlElement>())
            {
                if (mg_ss_OrderLengthData2 == null)
                {
                    mg_ss_OrderLengthData2 = this;
                }
                else
                {
                    mg_ss_OrderLengthData2.NextData = new mg_ss_OrderLengthData();
                    mg_ss_OrderLengthData2          = mg_ss_OrderLengthData2.NextData;
                }
                mg_ss_Resources.LoadXMLClass(mg_ss_OrderLengthData2, item);
            }
        }