/// <summary> /// </summary> /// <param name="text"> /// </param> /// <returns> /// </returns> public bool dSendChatText(string text) { // TODO: remove it here, transfer it to Character class and let it publish it on playfield bus var message = new ChatTextMessage { Identity = this.Character.Identity, Unknown = 0x00, Text = text, Unknown1 = 0x1000, Unknown2 = 0x00000000 }; this.SendCompressed(message); return true; }
// <summary> // </summary> /// <summary> /// </summary> /// <param name="text"> /// </param> /// <exception cref="NotImplementedException"> /// </exception> public void SendChatText(string text) { ChatTextMessage chatTextMessage = new ChatTextMessage(); chatTextMessage.Text = text; this.SendCompressed(chatTextMessage); }