static TimerList() { // // Create the objects. // _lock = new SpinLock(TIMER_LIST_LOCK_SPINS); timerListHead = new RawTimer(null); limitTimer = new RawTimer(null); parker = new StParker(1); // // Initialize the limit timer as unlinked. // limitTimer.next = limitTimer; // // Initialize the timer list as empty. // timerListHead.next = timerListHead.prev = timerListHead; // // Set the start base time e set the *delay* sentinel. // baseTime = Environment.TickCount; timerListHead.delay = Int32.MaxValue; // // Create and start the timer thread. // new Thread(TimerThread).Start(); }