private static void ReadMovement(Client client, PacketReader reader) { MovePacket mp = new MovePacket(); mp.Read(reader); if (!reader.Failed) { Client.HandleMovePacket(client, mp); } }
public static void ReadMovement(Client client, PacketReader reader) { MovePacket mp = new MovePacket(); mp.Read(reader); if (!reader.Failed) { Console.WriteLine("Received Move Packet"); client.Move( mp.EntityId, mp.Position, mp.Direction, mp.Speed); } }