private PluginInfo ReadPluginInfo() { PluginInfo pi = new PluginInfo(); pi.pluginCount = br.ReadByte(); return(pi); }
public SkyrimSavegame Read(String label, FileStream fileStream) { br = new SkyrimBinaryReader(fileStream); char[] magic = br.ReadChars(13); UInt32 headerSize = br.ReadUInt32(); Print("magic", new string(magic)); Print("headerSize", headerSize); Header header = ReadHeader(); header.Print(); ReadScreenshot(header); byte formVersion = br.ReadByte(); //uint8 UInt32 pluginInfoSize = br.ReadUInt32(); Print("formVersion", formVersion); Print("pluginInfoSize", pluginInfoSize); //PluginInfo pluginInfo = ReadPluginInfo(); //skip pluginInfo br.ReadBytes((int)pluginInfoSize); FileLocationTable fileLocationTable = ReadFileLocationTable(); fileLocationTable.Print(); GlobalDataType[] globalDataTable1 = ReadGlobalDataTable(9); //Types 0 to 8. //GlobalDataType[] globalDataTable2 = ReadGlobalDataTable(15); //Types 100 to 114. SkyrimSavegame savegame = new SkyrimSavegame(label); savegame.header = header; savegame.formVersion = formVersion; savegame.fileLocationTable = fileLocationTable; savegame.globalDataTable1 = globalDataTable1; //savegame.globalDataTable2 = globalDataTable2; foreach (var ms in savegame.GetMiscStats().OrderBy(p => p.category).ThenBy(n => n.name)) { Print("stats", "cat({0}).{1} = {2}", ms.category, ms.name, ms.value); } return(savegame); }
public SkyrimSavegame Read(String label, FileStream fileStream) { br = new SkyrimBinaryReader(fileStream); char[] magic = br.ReadChars(13); UInt32 headerSize = br.ReadUInt32(); Print("magic", new string(magic)); Print("headerSize", headerSize); Header header = ReadHeader(); header.Print(); ReadScreenshot(header); byte formVersion = br.ReadByte(); //uint8 UInt32 pluginInfoSize = br.ReadUInt32(); Print("formVersion", formVersion); Print("pluginInfoSize", pluginInfoSize); //PluginInfo pluginInfo = ReadPluginInfo(); //skip pluginInfo br.ReadBytes((int) pluginInfoSize); FileLocationTable fileLocationTable = ReadFileLocationTable(); fileLocationTable.Print(); GlobalDataType[] globalDataTable1 = ReadGlobalDataTable(9); //Types 0 to 8. //GlobalDataType[] globalDataTable2 = ReadGlobalDataTable(15); //Types 100 to 114. SkyrimSavegame savegame = new SkyrimSavegame(label); savegame.header = header; savegame.formVersion = formVersion; savegame.fileLocationTable = fileLocationTable; savegame.globalDataTable1 = globalDataTable1; //savegame.globalDataTable2 = globalDataTable2; foreach (var ms in savegame.GetMiscStats().OrderBy(p => p.category).ThenBy(n => n.name)) { Print("stats", "cat({0}).{1} = {2}", ms.category, ms.name, ms.value); } return savegame; }