public void OnSongChange(PlaybackManager pm) { if (!pm.Load()) { return; } pm.Play(); }
public void Stop(PlaybackManager pm) { pm.SetState(PlaybackState.Stopped); pm._Stop(); }
public void PlayPauseResume(PlaybackManager pm) { pm.SetState(PlaybackState.Paused); pm.Pause(); }
public void Stop(PlaybackManager pm) { }
public void OnSongChange(PlaybackManager pm) { pm.SetState(PlaybackState.Stopped); pm.Load(); }
public void OnSongChange(PlaybackManager pm) { pm.Load(); }
public void OnSongChange(PlaybackManager pm) { if (!pm.Load()) return; pm.Play(); }