public IActionResult SaveSkill([FromBody] Skill skill) { if (skill.id == 0) { ctx.Skills.Add(skill); } else { ctx.Skills.Attach(skill); ctx.Entry(skill).State = EntityState.Modified; } ctx.SaveChanges(); return Ok(); }
public IActionResult Post([FromBody] Skill m) { if (m.id == 0) { ctx.Skills.Add(m); } else { ctx.Skills.Attach(m); ctx.Entry(m).State = EntityState.Modified; } ctx.SaveChanges(); BroadcastMarkers(); return(Ok()); }
public IActionResult Post([FromBody] Demo m) { if (m.id == 0) { ctx.Demos.Add(m); } else { ctx.Demos.Attach(m); ctx.Entry(m).State = EntityState.Modified; } ctx.SaveChanges(); return(Ok()); }