public static SkCoolInfo GetSkillCoolingInfo(SkEntity caster, SkData skData) { List <SkInst> insts = SkInstPool.Instance._skInsts; foreach (SkInst it in insts) { if (it._caster == caster) { if (it._skData._id == skData._id && it._skData._coolingTime > PETools.PEMath.Epsilon) { SkCoolInfo cinfo = new SkCoolInfo(); cinfo._bShare = false; cinfo._fMaxTime = it._skData._coolingTime; cinfo._fLeftTime = it._skData._coolingTime - (Time.time - it._startTime); return(cinfo); } else if (it._skData._coolingTimeType == skData._coolingTimeType && it._skData._coolingTimeShared > PETools.PEMath.Epsilon) { SkCoolInfo cinfo = new SkCoolInfo(); cinfo._bShare = true; cinfo._fMaxTime = it._skData._coolingTimeShared; cinfo._fLeftTime = it._skData._coolingTimeShared - (Time.time - it._startTime); return(cinfo); } } } return(null); }
// skill instances management //============================ public static SkInst StartSkill(SkEntity caster, SkEntity target, int skId, ISkPara para = null, bool bStartImm = true) { SkData skData = null; if (!SkData.s_SkillTbl.TryGetValue(skId, out skData)) { Debug.LogError("[SkInst]:Invalid skill id:" + skId); return(null); } #if DBG_COL_ATK //if(!SkDebug.IsDebuggingID(skId)) return null; #endif // cool check SkCoolInfo cinfo = GetSkillCoolingInfo(caster, skData); if (cinfo != null && cinfo._fLeftTime > 0) { //Debug.LogError("[SkInst]:Skill id:" + skId +" in cooling.."); return(null); } SkInst inst = new SkInst(); SkInstPool.Instance._skInsts.Add(inst); inst._skData = skData; inst._para = para; inst._caster = caster; inst._target = target; inst._coroutine = bStartImm ? new CoroutineStoppable(caster, inst.Exec()) : null; return(inst); }
public static float GetSkillCoolingPercent(SkEntity caster, int skId) { SkData skData = null; if (!SkData.s_SkillTbl.TryGetValue(skId, out skData)) { //Debug.LogError("[SkInst]:Invalid skill id:" + skId); return(-1); } SkCoolInfo cinfo = GetSkillCoolingInfo(caster, skData); if (cinfo != null && cinfo._fLeftTime > 0) { return(cinfo._fLeftTime / cinfo._fMaxTime); } return(0); }
public static bool IsSkillRunnable(SkEntity caster, int skId) { SkData skData = null; if (!SkData.s_SkillTbl.TryGetValue(skId, out skData)) { return(false); } // cool check SkCoolInfo cinfo = GetSkillCoolingInfo(caster, skData); if (cinfo != null && cinfo._fLeftTime > 0) { return(false); } return(true); }