コード例 #1
0
        // mount/unmount buff
        public static SkBuffInst MountBuff(SkEntity target, int buffId, List <int> idxList, List <float> valList)       // To save memory ,idxList should be increase step by step
        {
            int maxIdx = 0;
            int n      = idxList != null ? idxList.Count : 0;

            for (int i = 0; i < n; i++)
            {
                if (idxList[i] > maxIdx)
                {
                    maxIdx = idxList[i];
                }
            }
            SkAttribs buffAttribs = new SkAttribs(null, maxIdx + 1);

            for (int i = 0; i < n; i++)
            {
                int idx = idxList[i];
                buffAttribs.sums[idx] = buffAttribs.raws[idx] = valList[i];
            }

            //lz-2016.08.22 引导检测玩家进入buff
            Pathea.PeEntity entity = target.GetComponent <Pathea.PeEntity>();
            if (null != entity && entity.IsMainPlayer)
            {
                InGameAidData.CheckInBuff(buffId);
            }

            return(SkBuffInst.Mount(target._attribs.pack as SkPackage, SkBuffInst.Create(buffId, buffAttribs, target._attribs)));
        }
コード例 #2
0
        public void Compile()
        {
            int t = Environment.TickCount;

#if DBG_ExpEvaluate
            //var method = Mono.CSharp.Evaluator.Compile("System.Console.WriteLine(\"dynamic compiled\");");
            // or with return value.
            var method = Mono.CSharp.Evaluator.Compile("new System.Action<ISkAttribs, ISkAttribs, ISkAttribsModPara>((caster, target, para) => {" +
                                                       "caster.raws[0] += target.sums[0];" +
                                                       // "caster.sums[0] += target.raws[0];" +
                                                       // "caster.raws[1] += target.sums[1];" +
                                                       // "caster.sums[1] += target.raws[1];" +
                                                       //"caster.pack += 12;" +
                                                       // "caster.mask[0] = true;" +
                                                       "});");
            object value = null;
            method(ref value);

            bool[]    masks            = new bool[32]; masks[0] = true; masks[1] = false;
            SkAttribs casterBaseAttrib = new SkAttribs();
            SkAttribs caster           = new SkAttribs(casterBaseAttrib, masks);
            SkAttribs targetBaseAttrib = new SkAttribs();
            SkAttribs target           = new SkAttribs(casterBaseAttrib, masks);
            System.Action <ISkAttribs, ISkAttribs, ISkAttribs> action = value as System.Action <ISkAttribs, ISkAttribs, ISkAttribsModPara>;
            action(caster, target, null);
#elif CompileOnce4ActionArray
            string allprogs = "new System.Action<ISkAttribs, ISkAttribs, ISkAttribsModPara>[]{";
            for (int i = 0; i < _progs.Count; i++)
            {
                allprogs += _progs[i];
            }
            allprogs += "};";

            var    method     = Mono.CSharp.Evaluator.Compile(allprogs);
            object allActions = null;
            method(ref allActions);

            System.Action <ISkAttribs, ISkAttribs, ISkAttribsModPara>[] actions = allActions as System.Action <ISkAttribs, ISkAttribs, ISkAttribsModPara>[];
            for (int i = 0; i < _reqers.Count; i++)
            {
                _reqers[i].OnCompiled(actions[i]);
            }
#else
            for (int i = 0; i < _reqers.Count; i++)
            {
                var    method = Mono.CSharp.Evaluator.Compile(_progs[i]);
                object action = null;
                method(ref action);
                _reqers[i].OnCompiled((System.Action <ISkAttribs, ISkAttribs, ISkAttribsModPara>)action);
                //System.Action<ISkAttribs, ISkAttribs, ISkAttribsModPara> action = (System.Action<ISkAttribs, ISkAttribs, ISkAttribsModPara>)Mono.CSharp.Evaluator.Evaluate(_progs[i]);
                //_reqer[i].OnCompiled(action);
            }
#endif
            _reqers.Clear();
            _progs.Clear();
            Debug.Log("[EXP]All Compiled:" + (Environment.TickCount - t));
        }
コード例 #3
0
        public SkAttribs(ISkEntity ent, SkAttribs baseAttribs, bool[] masks)
        {
            _entity  = ent;
            _expFunc = new ExpFuncSet(this);

            int nAttribs = baseAttribs._raws.Count;

            _nAttribs = nAttribs;
            _dirties  = new ModFlags(nAttribs);
            _raws     = new NumListWithParent(baseAttribs._raws as NumList, masks, nAttribs, (n, i, v) => RawSetter(i, v));
            _sums     = new NumListWithParent(baseAttribs._sums as NumList, masks, nAttribs, (n, i, v) => SumSetter(i, v));
            _pack     = new SkPackage(this);
            AddToSendDValue(Pathea.AttribType.Hp);
        }
コード例 #4
0
        public void Init(SkAttribs attribs, Action <int, float, float> onAlterAttribs, Action <List <ItemToPack> > onPutinPackage)
        {
            _attribs = attribs;

            SkEntityAttribsUpdater.Instance.Register(this);
            if (onAlterAttribs != null)
            {
                _attribs._OnAlterNumAttribs += onAlterAttribs;
            }
            if (onPutinPackage != null)
            {
                _attribs._OnPutInPakAttribs += onPutinPackage;
            }
            //for net
            _attribs._OnAlterNumAttribs += OnNetAlterAttribs;
        }
コード例 #5
0
        public void Init(Action <int, float, float> onAlterAttribs, Action <List <ItemToPack> > onPutinPackage, SkEntity parent, bool[] useParentMasks)
        {
            _attribs = new SkAttribs(this, parent._attribs, useParentMasks);

            SkEntityAttribsUpdater.Instance.Register(this);
            if (onAlterAttribs != null)
            {
                _attribs._OnAlterNumAttribs += onAlterAttribs;
            }
            if (onPutinPackage != null)
            {
                _attribs._OnPutInPakAttribs += onPutinPackage;
            }
            //for net
            _attribs._OnAlterNumAttribs += OnNetAlterAttribs;
        }
コード例 #6
0
        public void Compile()
        {
            int t = Environment.TickCount;

#if DBG_ExpCompile
            _srcCode = "public static class Func0{ public static void func(ISkAttribs caster, ISkAttribs target, ISkAttribsModPara para){ " +
                       "caster.raws[0] += target.sums[0];" +
                       "caster.sums[0] += target.raws[0];" +
                       "caster.raws[1] += target.sums[1];" +
                       "caster.sums[1] += target.raws[1];" +
                       //"caster.pack += 12;" +
                       "caster.mask[0] = true;" +
                       "}}";
            Assembly asm0 = CompileExpressionToMethod(_srcCode);
            _reqs[0].OnCompiled(asm0);
            bool[] masks = new bool[32];
            masks[0] = true;
            masks[1] = false;
            SkAttribsOpEXP op = (SkAttribsOpEXP)_reqs[0];
            SkAttribs      casterBaseAttrib = new SkAttribs();
            SkAttribs      casterAttrib     = new SkAttribs(casterBaseAttrib, masks);
            SkAttribs      targetBaseAttrib = new SkAttribs();
            SkAttribs      targetAttrib     = new SkAttribs(casterBaseAttrib, masks);
            op.Exec(targetAttrib, casterAttrib, targetAttrib, null);
#else
            Assembly asm = CompileExpressionToMethod(_srcCode);
            int      n   = _reqs.Count;
            for (int i = 0; i < n; i++)
            {
                MethodInfo method = asm.GetType("Func" + i).GetMethod("func");
                System.Action <ISkAttribs, ISkAttribs, ISkAttribsModPara> action = (System.Action <ISkAttribs, ISkAttribs, ISkAttribsModPara>)Delegate.CreateDelegate(typeof(System.Action <ISkAttribs, ISkAttribs, ISkAttribsModPara>), null, method);
                _reqs[i].OnCompiled(action);
            }
#endif
            Debug.Log("[EXP]All Compiled:" + (Environment.TickCount - t));

            _reqs.Clear();
            _srcCode = "";
        }
コード例 #7
0
        internal List <SkBuffInst> _buffs = new List <SkBuffInst>();       // Spcial code for buffs

        public SkPackage(SkAttribs parentAttribs)
        {
            _parentAttribs = parentAttribs;
        }