private void ReBuildDirectoryParts() { Skill.Framework.Utility.DestroyChildren(PathContent); if (_CurrentDirectoryParts != null) { for (int i = 0; i < _CurrentDirectoryParts.Length; i++) { GameObject obj = Instantiate(PathItemPrefab); BrowserPathItem item = obj.GetComponent <BrowserPathItem>(); item.Browser = this; item.Index = i; item.Path = _CurrentDirectoryParts[i]; item.Index = i; item.transform.SetParent(PathContent, false); } } }
public void PathButtonClick(BrowserPathItem pathItem) { GoToPathPart(pathItem.Index); }