public override void DrawInCGLContext(CGLContext glContext, CGLPixelFormat pixelFormat, double timeInterval, ref CVTimeStamp timeStamp) { CGLContext.CurrentContext = glContext; if (context == null) { // get the bits for SkiaSharp var glInterface = GRGlInterface.CreateNativeGlInterface(); context = GRContext.Create(GRBackend.OpenGL, glInterface); } // create the surface renderTarget = SKGLDrawable.CreateRenderTarget(); renderTarget.Width = (int)(Bounds.Width * ContentsScale); renderTarget.Height = (int)(Bounds.Height * ContentsScale); using (var surface = SKSurface.Create(context, renderTarget)) { // draw on the surface DrawInSurface(surface, renderTarget); SKDelegate?.DrawInSurface(surface, renderTarget); surface.Canvas.Flush(); } // flush the SkiaSharp context to the GL context context.Flush(); base.DrawInCGLContext(glContext, pixelFormat, timeInterval, ref timeStamp); }
public override void PrepareOpenGL() { base.PrepareOpenGL(); // create the context var glInterface = GRGlInterface.CreateNativeGlInterface(); context = GRContext.Create(GRBackend.OpenGL, glInterface); renderTarget = SKGLDrawable.CreateRenderTarget(); }
public override void DrawInCGLContext(CGLContext glContext, CGLPixelFormat pixelFormat, double timeInterval, ref CVTimeStamp timeStamp) { CGLContext.CurrentContext = glContext; if (context == null) { // get the bits for SkiaSharp var glInterface = GRGlInterface.CreateNativeGlInterface(); context = GRContext.Create(GRBackend.OpenGL, glInterface); } // manage the drawing surface var surfaceWidth = (int)(Bounds.Width * ContentsScale); var surfaceHeight = (int)(Bounds.Height * ContentsScale); if (renderTarget == null || surface == null || renderTarget.Width != surfaceWidth || renderTarget.Height != surfaceHeight) { // create or update the dimensions renderTarget?.Dispose(); renderTarget = SKGLDrawable.CreateRenderTarget(surfaceWidth, surfaceHeight); // create the surface surface?.Dispose(); surface = SKSurface.Create(context, renderTarget, GRSurfaceOrigin.BottomLeft, SKColorType.Rgba8888); } using (new SKAutoCanvasRestore(surface.Canvas, true)) { // start drawing var e = new SKPaintGLSurfaceEventArgs(surface, renderTarget, GRSurfaceOrigin.BottomLeft, SKColorType.Rgba8888); OnPaintSurface(e); #pragma warning disable CS0618 // Type or member is obsolete DrawInSurface(e.Surface, e.RenderTarget); SKDelegate?.DrawInSurface(e.Surface, e.RenderTarget); #pragma warning restore CS0618 // Type or member is obsolete } // flush the SkiaSharp context to the GL context surface.Canvas.Flush(); context.Flush(); base.DrawInCGLContext(glContext, pixelFormat, timeInterval, ref timeStamp); }
public override void DrawRect(CGRect dirtyRect) { base.DrawRect(dirtyRect); Gles.glClear(Gles.GL_COLOR_BUFFER_BIT | Gles.GL_DEPTH_BUFFER_BIT | Gles.GL_STENCIL_BUFFER_BIT); // manage the drawing surface var size = ConvertSizeToBacking(Bounds.Size); if (renderTarget == null || surface == null || renderTarget.Width != size.Width || renderTarget.Height != size.Height) { // create or update the dimensions renderTarget?.Dispose(); renderTarget = SKGLDrawable.CreateRenderTarget((int)size.Width, (int)size.Height); // create the surface surface?.Dispose(); surface = SKSurface.Create(context, renderTarget, GRSurfaceOrigin.BottomLeft, SKColorType.Rgba8888); } using (new SKAutoCanvasRestore(surface.Canvas, true)) { // start drawing var e = new SKPaintGLSurfaceEventArgs(surface, renderTarget, GRSurfaceOrigin.BottomLeft, SKColorType.Rgba8888); #pragma warning disable CS0618 // Type or member is obsolete DrawInSurface(e.Surface, e.RenderTarget); #pragma warning restore CS0618 // Type or member is obsolete OnPaintSurface(e); } // flush the SkiaSharp contents to GL surface.Canvas.Flush(); context.Flush(); OpenGLContext.FlushBuffer(); }