private void ConnectionListener_ConnectionAccepted(object sender, ConnectionAcceptedEventArgs e) { if (e.Error != null) { mainWindow.WriteLine(e.Error); return; } else { var image = ReceiveImageData(e.ClientConnection); imageQueue.Enqueue(image); } }
private void OnConnectionAccepted(ConnectionAcceptedEventArgs e) { if (ConnectionAccepted != null) { ConnectionAccepted(this, e); } }