public BinaryAdditiveBlendNode(BinaryAdditiveBlendNodeDescription nodeDesc, AnimationPackage package) { Name = nodeDesc.Name; targetPose = AnimationNode.Create(package.NodeDescriptions[nodeDesc.TargetNodeName], package); differencePose = AnimationNode.Create(package.NodeDescriptions[nodeDesc.DifferenceNodeName], package); playbackRate = 1.0f; PlaybackRate = nodeDesc.PlaybackRate; }