/// <inheritdoc/> public Task <IImageInfo> IdentifyAsync(Configuration configuration, Stream stream) { Guard.NotNull(stream, nameof(stream)); using var decoder = new JpegDecoderCore(configuration, this); using var bufferedStream = new BufferedReadStream(configuration, stream); return(decoder.IdentifyAsync(bufferedStream)); }
/// <inheritdoc/> public async Task <IImageInfo> IdentifyAsync(Configuration configuration, Stream stream) { Guard.NotNull(stream, nameof(stream)); using (var decoder = new JpegDecoderCore(configuration, this)) { return(await decoder.IdentifyAsync(stream).ConfigureAwait(false)); } }
/// <inheritdoc/> public async Task <IImageInfo> IdentifyAsync(Configuration configuration, Stream stream, CancellationToken cancellationToken) { Guard.NotNull(stream, nameof(stream)); // The introduction of a local variable that refers to an object the implements // IDisposable means you must use async/await, where the compiler generates the // state machine and a continuation. using (var decoder = new JpegDecoderCore(configuration, this)) { return(await decoder.IdentifyAsync(configuration, stream, cancellationToken) .ConfigureAwait(false)); } }