コード例 #1
0
        /// <summary>
        /// Updates the prefix drawer.
        /// </summary>
        protected virtual void UpdatePrefixDrawer()
        {
            var        selected         = Selected;
            var        mouseovered      = Mouseovered;
            const bool unappliedChanges = true;
            const bool textClipping     = false;
            var        unfolded         = Unfolded;

            if (prefixLabelDrawer != null)
            {
                prefixLabelDrawer.Dispose();
            }

            labelGuiStyle = DrawGUI.GetFoldoutStyle(selected, mouseovered, unappliedChanges, textClipping);

                        #if UNITY_EDITOR && UNITY_2018_4_OR_NEWER
            var fontFromStyle = (GUIStyle)"AM MixerHeader2";
                        #else
            var fontFromStyle = InspectorPreferences.Styles.LargeLabel;
                        #endif

            labelGuiStyle.font      = fontFromStyle.font;
            labelGuiStyle.fontStyle = fontFromStyle.fontStyle;
            labelGuiStyle.fontSize  = fontFromStyle.fontSize;

            if (!labelIdleColorCached)
            {
                labelIdleColorCached = true;
                labelIdleColor       = labelGuiStyle.normal.textColor;
            }
            else
            {
                SetLabelGUIStyleColor(labelIdleColor);
            }

            labelRequiredWidth = labelGuiStyle.CalcSize(label).x + 6f;

            prefixLabelDrawer = PrefixDrawer.CreateFoldout(label, unfolded, textClipping, labelGuiStyle);
        }
コード例 #2
0
        private void OnValidate()
        {
            if (onValidateInProgress)
            {
                return;
            }
            onValidateInProgress = true;

            var isBeingEdited = Platform.EditorMode && InspectorUtility.ActiveManager != null && InspectorUtility.ActiveManager.ActiveInspector != null && InspectorUtility.ActiveManager.ActiveInspector.State.drawers.First() != null && Array.IndexOf(InspectorUtility.ActiveManager.ActiveInspector.State.drawers.First().GetValues(), this) != -1;

                        #if DEV_MODE && DEBUG_ON_VALIDATE
            Debug.Log("InspectorPreferences.OnValidate called with isBeingEdited=" + StringUtils.ToColorizedString(isBeingEdited));
                        #endif

            if (isBeingEdited)
            {
                isFirstOnValidate = false;

                //If Setup hasn't been called yet this can be null
                if (theme != null && DrawGUI.prefixLabelMouseovered != null)
                {
                    var mouseoverColor = mouseoverEffects.prefixLabelTint ? theme.PrefixMouseoveredText : theme.PrefixIdleText;
                    DrawGUI.prefixLabelMouseovered.SetAllTextColors(mouseoverColor);
                    DrawGUI.prefixLabelMouseoveredModified.SetAllTextColors(mouseoverColor);
                    DrawGUI.foldoutStyleMouseovered.SetAllTextColors(mouseoverColor);
                    DrawGUI.foldoutStyleSelectedMouseovered.SetAllTextColors(mouseoverColor);
                    PrefixDrawer.ClearCache();

                    // This was happening when the themes field was edited
                    if (theme.guiSkin == null)
                    {
                                                #if DEV_MODE
                        Debug.LogError("InspectorPreferences.OnValidate - guiSkin of theme \"" + theme.Name + "\" was null!");
                                                #endif
                        return;
                    }

                    Styles = new InspectorStyles(theme.guiSkin);
                }

                themes.OnValidate();

                if (onSettingsChanged != null)
                {
                    onSettingsChanged(this);
                }
            }
            else
            {
                if (isFirstOnValidate)
                {
                    isFirstOnValidate = false;

                                        #if !DISABLE_UPDATES && UNITY_EDITOR
                    EditorApplication.delayCall += ApplyRelevantUpdates;
                                        #endif
                }
            }

            onValidateInProgress = false;
        }