public void GetLedPatterns() { ISirenOfShameDevice sos = new SirenOfShameDevice(); sos.TryConnect(); var patterns = sos.LedPatterns; foreach (var ledPattern in patterns) { Console.Out.WriteLine("ledPattern = {0} {1}", ledPattern.Id, ledPattern.Name); } }
public void PlayAudio() { var seconds = 10; ISirenOfShameDevice sos = new SirenOfShameDevice(); sos.TryConnect(); var pattern = new AudioPattern(); pattern.Id = 1; var duration = new TimeSpan(0, 0, 0, seconds); sos.PlayAudioPattern(pattern, duration); }
public void PlayLed() { var seconds = 10; ISirenOfShameDevice sos = new SirenOfShameDevice(); sos.TryConnect(); var ledPattern = new LedPattern(); ledPattern.Id = 12; var duration = new TimeSpan(0, 0, 0, seconds); sos.PlayLightPattern(ledPattern, duration); }
public void GetAudioPatterns() { ISirenOfShameDevice sos = new SirenOfShameDevice(); sos.TryConnect(); var patterns = sos.AudioPatterns; foreach (var pattern in patterns) { Console.Out.WriteLine("pattern = {0} {1}", pattern.Id, pattern.Name); var b = pattern.SerializeToBytes(); var _FileStream = new FileStream("d:\\sos.wav", FileMode.Create, FileAccess.Write); // Writes a block of bytes to this stream using data from // a byte array. _FileStream.Write(b, 0, b.Length); // close file stream _FileStream.Close(); } }
public void ReadDeviceInfo() { ISirenOfShameDevice sos = new SirenOfShameDevice(); sos.TryConnect(); if(!sos.IsConnected) Console.Out.WriteLine("not connected"); var deviceInfo = sos.ReadDeviceInfo(); Console.Out.WriteLine("device info = {0}", deviceInfo); }
public void IsConnected() { ISirenOfShameDevice sos = new SirenOfShameDevice(); Assert.IsTrue(sos.TryConnect()); }