コード例 #1
0
ファイル: BabyService.cs プロジェクト: abel/sinan
    protected override void OnStart(string[] args)
    {
        FileInfo info = new System.IO.FileInfo(Path.Combine(serverPath, "log4net.config"));
        log4net.Config.XmlConfigurator.Configure(info);

        m_baseFacade = new ConfigFacade(serverPath, "*.txt", false);
        m_baseFacade.RegistConfigProcessor(this, "*");
        m_baseFacade.LoadAll();
        m_baseFacade.Enable = true;
    }
コード例 #2
0
ファイル: FrontApplication.cs プロジェクト: abel/sinan
        void LoadDBFacade(string path)
        {
            m_scriptFacade = new ConfigFacade(Path.Combine(path, "script"), "*.sql", false);

            //注册默认处理器
            m_scriptFacade.RegistConfigProcessor(SqlScriptManager.Instance, "*");
            m_scriptFacade.LoadAll(LogWrapper.Warn);

            //开始监听文件变化
            m_scriptFacade.Enable = true;
        }
コード例 #3
0
ファイル: FrontApplication.cs プロジェクト: abel/sinan
        /// <summary>
        /// 注册监听器,并加载游戏配置文件
        /// </summary>
        void LoadGameFacade(string path)
        {
            m_gameFacade = new ConfigFacade(path, "*.txt", true);
            m_gameFacade.RegistConfigProcessor(ApcManager.Instance, "APC");
            m_gameFacade.RegistConfigProcessor(NpcManager.Instance, "NPC");
            m_gameFacade.RegistConfigProcessor(ScenePinManager.Instance, "ScenePin");
            m_gameFacade.RegistConfigProcessor(HideApcManager.Instance, "APCFactory", "HideAPC");
            m_gameFacade.RegistConfigProcessor(VisibleAPCManager.Instance, "APCFactory", "VisibleAPC");

            m_gameFacade.RegistConfigProcessor(BoxManager.Instance, "Box");
            m_gameFacade.RegistConfigProcessor(PartManager.Instance, "Part");

            //注册默认处理器
            m_gameFacade.RegistConfigProcessor(GameConfigAccess.Instance, "*");
            m_gameFacade.LoadAll(LogWrapper.Warn);

            //开始监听文件变化
            m_gameFacade.Enable = true;
        }
コード例 #4
0
ファイル: FrontApplication.cs プロジェクト: abel/sinan
 /// <summary>
 /// 注册监听器,并加载基本配置文件
 /// </summary>
 /// <param name="path"></param>
 void LoadBaseFacade(string path)
 {
     m_baseFacade = new ConfigFacade(path, "*.txt", false);
     m_baseFacade.RegistConfigProcessor(RareGoodsManager.Instance, "RareGoods.txt");
     m_baseFacade.RegistConfigProcessor(BondBuyManager.Instance, "OneBondBuy.txt");
     m_baseFacade.RegistConfigProcessor(PetAccess.Instance, "PetConfig.txt");
     m_baseFacade.RegistConfigProcessor(StringFilter.Instance, "FilterWord.txt");
     m_baseFacade.RegistConfigProcessor(NameManager.Instance, "WhiteChars.txt");
     m_baseFacade.RegistConfigProcessor(AwardManager.Instance, "Award.txt");
     m_baseFacade.RegistConfigProcessor(TipManager.Instance, "Tip.txt");
     m_baseFacade.RegistConfigProcessor(CommandManager.Instance, "Command.txt");
     m_baseFacade.RegistConfigProcessor(RoleManager.Instance, "RoleInfo.txt");
     m_baseFacade.RegistConfigProcessor(GMManager.Instance, "GMList.txt");
     m_baseFacade.RegistConfigProcessor(BlackListManager.Instance, "IPBlackList.txt");
     m_baseFacade.RegistConfigProcessor(WatchPlayerManager.Instance, "WatchPlayer.txt");
     m_baseFacade.RegistConfigProcessor(OrderTypeManager.Instance, "OrderType.txt");
     m_baseFacade.RegistConfigProcessor(ServerManager.Instance, "server" + ConfigLoader.Config.Zoneid + ".txt");
     m_baseFacade.LoadAll(LogWrapper.Warn);
     //开始监听文件变化
     m_baseFacade.Enable = true;
 }