/// <summary> /// Copies property values from the origin /// </summary> /// <param name="originWaypoint">Origin waypoint, properties will be copied from it to this waypoint</param> /// <param name="copyTrigger">Should triggers be copied with the waypoint</param> public void CopyProperties(ScenarioWaypoint originWaypoint, bool copyTrigger = false) { Speed = originWaypoint.Speed; WaitTime = originWaypoint.WaitTime; IndexInAgent = originWaypoint.IndexInAgent; if (copyTrigger) { LinkedTrigger.CopyProperties(originWaypoint.LinkedTrigger); } }