protected static void Deserialize(ref JObject jObject, WorldGridChunk worldGridChunk) { WorldPartSerialization.Deserialize(ref jObject, worldGridChunk); SerializationUtils.SetFromObject(jObject, worldGridChunk, worldGridChunkType, serializeableProperties); }
protected static void Deserialize(ref JObject jObject, Interior interior) { WorldPartSerialization.Deserialize(ref jObject, interior); SerializationUtils.SetFromObject(jObject, interior, interiorType, serializeableProperties); }