コード例 #1
0
 private int PlusOneIfCellIsAlive( GameBoardCell[,] gameBoardCells, int xPosition, int yPosition )
 {
     int height = gameBoardCells.GetLength( 0 );
      int width = gameBoardCells.GetLength( 1 );
      if ( xPosition < 0 | xPosition > height | yPosition < 0 | yPosition > width)
      {
     return 0; // out of bounds
      }
      if ( gameBoardCells[xPosition, yPosition].IsAlive )
      {
     return 1;
      }
     return 0;
 }
コード例 #2
0
        public CellCoordinates Find( GameBoardCell[,] gameBoardCells, GameBoardCell cell )
        {
            int w = gameBoardCells.GetLength( 0 ); // width
             int h = gameBoardCells.GetLength( 1 ); // height

             for ( int x = 0; x < w; ++x )
             {
            for ( int y = 0; y < h; ++y )
            {
               if ( gameBoardCells[x, y].Equals( cell ) )
               {
                  return new CellCoordinates
                  {
                     X = x, Y = y
                  };
               }

            }
             }
             throw new KeyNotFoundException();
        }