/// <summary> /// Crée une nouvelle instance de Planet. /// </summary> public Planet() { LoadGraphics(); // m_planet = new PlanetCell(Vector3.Zero, new Vector2(0, 0), 1.0f, new Vector3(40000, 40000, -20f), 45087027, false, 0); m_mainCell = new QuadTreeCell(Vector3.Zero, new Vector2(0, 0), 1.0f, new Vector3(40, 40, -0.020f), 45087027, 0, PlanetRadius); m_mainCell.Ressources.Add(new TerrainRessource(m_mainCell)); //m_mainCell.Ressources.Add(new WaterRessource(m_mainCell)); // m_mainCell.Ressources.Add(new AtmosphereRessource(m_mainCell)); m_mainCell.InitializeRessources(); m_atmosphere = new Objects.Atmosphere(); m_ocean = new Objects.Ocean(); }