static public bool TryParseInt(SignalArgs args, out int value) { int result = 0; switch (args.Type) { case SignalTypes.FLOAT: result = System.Convert.ToInt32(Mathf.RoundToInt(((SignalFloatArgs)args).Value)); value = result; return(true); case SignalTypes.STRING: result = 0; if (int.TryParse(((SignalStringArgs)args).Value, out result)) { value = result; return(true); } else { Debug.LogWarning("Cannot convert " + ((SignalStringArgs)args).Value + " to int"); } break; default: Debug.LogWarning("Cannot convert signal of type " + args.ToString() + " to int"); break; } value = result; return(false); }
static public bool TryParseFloat(SignalArgs args, out float value) { float result = 0; switch (args.Type) { case SignalTypes.FLOAT: result = ((SignalFloatArgs)args).Value; value = result; return(true); case SignalTypes.STRING: result = 0; if (float.TryParse(((SignalStringArgs)args).Value, out result)) { value = result; return(true); } else { Debug.LogWarning("Cannot convert " + ((SignalStringArgs)args).Value + "to float"); } break; default: Debug.LogWarning("Cannot convert signal of type " + args.ToString() + " to float"); break; } value = result; return(false); }
static public bool TryParseString(SignalArgs args, out string value) { string result = ""; switch (args.Type) { case SignalTypes.FLOAT: value = ((SignalFloatArgs)args).Value.ToString(); return(true); case SignalTypes.STRING: value = ((SignalStringArgs)args).Value; return(true); default: Debug.LogWarning("Cannot convert signal of type " + args.ToString() + " to string"); break; } value = result; return(false); }
public override string ToString() { return(Args.ToString()); }