public CombatInventory(Battle battle) { InitializeComponent(); inventoryPicture = new List<PictureBox>(); inventoryLabel = new List<Label>(); this.battle = battle; showPlayerInventory(); }
public BattleScreen(Player currentplayer) { InitializeComponent(); battle = new Battle(currentplayer); this.PlayerName.Text = battle.player.Name; this.PlayerHP.Text = battle.player.HPText; this.MonsterName.Text = battle.monster.Name; this.MonsterHP.Text = battle.monster.HPText; this.PlayerPicture.Image = global::SimpleGame.Properties.Resources.player_image; this.MonsterPicture.Image = Art.GetMonsterImage(battle.monster.ID); }