private void buttonJoin_Click(object sender, RoutedEventArgs e) { _chatManager.OnOnLog($"{_user.Username} joined to chat"); _chatManager.OnOnUserNumberChanged(_chatManager.GetActiveUsers() + 1); _chatManager.AddUser(_user); buttonJoin.IsEnabled = false; buttonLeave.IsEnabled = true; }
private void buttonJoin_Click(object sender, RoutedEventArgs e) { _chatManager.log($"{_user.Username} joined chat"); _chatManager.userNumberChanged(_chatManager._activeUsers.Count + 1); _chatManager.AddUser(_user); buttonJoin.IsEnabled = false; buttonLeave.IsEnabled = true; }
private void buttonJoin_Click(object sender, RoutedEventArgs e) { _chatManager.AddUser(_user); buttonJoin.IsEnabled = false; buttonLeave.IsEnabled = true; }