/// <summary> /// Get selected achievement /// </summary> /// <param name="achievement"></param> public void GetAchievement(Achievement achievement) => UnlockAchievement(achievement, achievement_header, achievement_icon);
/// <summary> /// Output achievement information in UI Text and Image /// </summary> private void Output(Text header, Image icon, Achievement achievement) { header.text = achievement.GetHeader(); icon.sprite = achievement.GetUnlockedIcon(); }