コード例 #1
0
        /// <summary>
        /// 反序列化命令协议
        /// </summary>
        /// <param name="data"></param>
        /// <returns></returns>
        public static ICommand Deserialize(byte[] data)
        {
            MsgHead msgHead = new MsgHead {
            };

            var headLen = Marshal.SizeOf(msgHead);

            byte[] headByte = new byte[headLen];
            //先把头取出来
            Array.Copy(data, 0, headByte, 0, headLen);

            //把头给去掉
            byte[] commandByte = new byte[data.Length - headLen];

            //再把command取出来
            Array.Copy(data, headLen, commandByte, 0, commandByte.Length);

            //判断是执行那个命令
            msgHead = SimpledbMessageSwitch.BytesToStruct <MsgHead>(headByte);
            Method   method  = (Method)msgHead.Method;
            ICommand command = null;

            switch (method)
            {
            case Method.CreateTable:
                command = SimpledbMessageSwitch.BytesToCommand <CreatTableCommand>(commandByte);
                break;

            case Method.Delete:
                command = SimpledbMessageSwitch.BytesToCommand <DeleteCommand>(commandByte);
                break;

            case Method.DeleteTable:
                command = SimpledbMessageSwitch.BytesToCommand <DeleteTableCommand>(commandByte);
                break;

            case Method.PutDirect:
                command = SimpledbMessageSwitch.BytesToCommand <PutDirectCommand>(commandByte);
                break;

            case Method.PutUint64:
                command = SimpledbMessageSwitch.BytesToCommand <PutUInt64Command>(commandByte);
                break;

            case Method.GetDirect:
                command = SimpledbMessageSwitch.BytesToCommand <GetDirectCommand>(commandByte);
                break;

            case Method.GetUint64:
                command = SimpledbMessageSwitch.BytesToCommand <GetUint64Command>(commandByte);
                break;
            }
            return(command);
        }
コード例 #2
0
        /// <summary>
        /// 序列化命令协议
        /// </summary>
        /// <typeparam name="T"></typeparam>
        /// <param name="method"></param>
        /// <param name="command"></param>
        /// <returns></returns>
        public static byte[] Serialize <T>(Method method, T command) where T : ICommand
        {
            MsgHead head = new MsgHead {
                Version = 1, Method = (ushort)method
            };

            var data = SimpledbMessageSwitch.CommandToBytes <T>(command);

            head.Len = data.Length;

            var msgHead = SimpledbMessageSwitch.StructToBytes <MsgHead>(head);

            byte[] retData = new byte[msgHead.Length + data.Length];
            //先放头
            Array.Copy(msgHead, 0, retData, 0, msgHead.Length);
            //再放command
            Array.Copy(data, 0, retData, msgHead.Length, data.Length);

            return(retData);
        }