private void CutPanel_OnSelection(int obj) { CutBtn.Selected = false; Game.LotControl.World.State.DrawRoofs = (obj == 3); Game.LotControl.WallsMode = obj; CutPanel?.Kill(); CutPanel = null; }
private void CutButton(UIElement button) { if (CutPanel != null) { CutBtn.Selected = false; CutPanel.Kill(); CutPanel = null; } else { CutBtn.Selected = true; CutPanel = new UICutawayPanel(LastCut); CutPanel.X = CutBtn.X - 39; CutPanel.Y = 15; CutPanel.OnSelection += CutPanel_OnSelection; AddAt(0, CutPanel); } }