public NPC(int t, int l, NPCInteraction a, string name, Color c) : base(t, l, a, name, c, false) { Width = 40; Height = 40; currentInter = 0; interactions = new List <NPCInteraction>(); interactions.Add(a); }
public ExtendedNPCDistanceInteraction(int t, int l, NPCInteraction a, string name, Color c) : base(t, l, a, name, c) { this.IsEnabled = false; interaction = a; this.CanMoveOver = true; }
public void addInteraction(NPCInteraction n) { interactions.Add(n); }