コード例 #1
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        /// <summary>
        /// Parses the dice string and returns a rollable cup for the string representation.
        /// Dice string can be a basic dice roll representation for example "2d8+4" or "3d6-1"
        /// </summary>
        /// <returns>A rollable cup for this dice string</returns>
        /// <param name="diceString">Dice string to parse</param>
        public static Cup ParseDice(string diceString)
        {
            var cup = new Cup();

            var regEx    = new Regex("^(?<dieCount>\\d+)?d(?<dieSides>\\d+)(?<modifier>\\+\\d+)?");
            var match    = regEx.Match(diceString);
            var dieCount = DefaultOrNumber(match.Groups["dieCount"].Value, 1);
            var dieSides = DefaultOrNumber(match.Groups["dieSides"].Value, 1);
            var modifier = DefaultOrNumber(match.Groups["modifier"].Value, 0);

            var dice = Die.GetDice((DiceSides)dieSides, dieCount);

            cup.AddDice(dice);
            cup.Modifier = modifier;

            return(cup);
        }
コード例 #2
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        public static Cup ParseDice(this Cup cup, string diceString)
        {
            if(string.IsNullOrEmpty(diceString))
                return cup;

            var regEx = new Regex("^(?<dieCount>\\d+)?d(?<dieSides>\\d+)(?<modifier>\\+\\d+)?");
            var match = regEx.Match(diceString);
            var dieCount = DefaultOrNumber(match.Groups["dieCount"].Value, 1);
            var dieSides = DefaultOrNumber(match.Groups["dieSides"].Value, 1);
            var modifier = DefaultOrNumber(match.Groups["modifier"].Value, 0);

            var dice = Die.GetDice((DiceSides)dieSides, dieCount);
            cup.AddDice(dice);
            cup.Modifier = modifier;

            return cup;
        }
コード例 #3
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 public void ProcessModifier(Dice.Cup dice)
 {
     dice.AddDice(Dice.Dice);
 }
コード例 #4
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        public Cup Copy()
        {
            var copy = new Cup(this.Dice, Modifier);

            return(copy);
        }
コード例 #5
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 /// <summary>
 /// Parses the dice string and returns a rollable cup for the string representation.
 /// Dice string can be a basic dice roll representation for example "2d8+4" or "3d6-1"
 /// </summary>
 /// <returns>A rollable cup for this dice string</returns>
 /// <param name="diceString">Dice string to parse</param>
 public static Cup ParseDice(string diceString)
 {
     var cup = new Cup();
     cup.ParseDice(diceString);
     return cup;
 }