public void Initialize(ComponentContainer components) { sorcererLevels = components.Get <ClassLevel>(); CriticalModifier = new BasicStat("Elemental Ray Critical Modifier", 2); elementalType = components.Get <ElementalType>(); charisma = components.Get <AbilityScores>().GetAbility(AbilityScoreTypes.Charisma); AttackBonus = components.Get <OffenseStats>().RangeAttackBonus; }
public void Initialize(ComponentContainer components) { sorcererLevels = components.Get <ClassLevel>(); elementalType = components.Get <ElementalType>(); charisma = components.Get <AbilityScores>().GetAbility(AbilityScoreTypes.Charisma); }
public void Initialize(ComponentContainer components) { elementalType = components.Get <ElementalType>(); }