/// <summary> /// Initializes a new instance of the <see cref="ToneMap" /> class. /// </summary> /// <param name="toneMapEffect">The tone map shader effect (default is <c>ToneMapEffect)</c>.</param> /// <exception cref="System.ArgumentNullException">toneMapEffect</exception> public ToneMap(string toneMapEffect) : base(toneMapEffect) { timer = new Stopwatch(); AutoKeyValue = true; Operator = new ToneMapHejl2Operator(); AdaptationRate = 1.0f; TemporalAdaptation = true; AutoExposure = true; }