コード例 #1
0
ファイル: TexturePackerTests.cs プロジェクト: releed/paradox
        public void TestCreateTextureAtlasToOutput()
        {
            var textureElements = new List<AtlasTextureElement>
            {
                CreateElement("MediumPurple", 130, 158, 10, TextureAddressMode.Border, Color.MediumPurple, Color.SteelBlue),
                CreateElement("Red", 127, 248, 10, TextureAddressMode.Border, Color.Red, Color.SteelBlue),
                CreateElement("Blue", 212, 153, 10, TextureAddressMode.Border, Color.Blue, Color.SteelBlue),
                CreateElement("Gold", 78, 100, 10, TextureAddressMode.Border, Color.Gold, Color.SteelBlue),
                CreateElement("RosyBrown", 78, 100, 10, TextureAddressMode.Border, Color.RosyBrown, Color.SteelBlue),
                CreateElement("SaddleBrown", 400, 100, 10, TextureAddressMode.Border, Color.SaddleBrown, Color.SteelBlue),
                CreateElement("Salmon", 400, 200, 10, TextureAddressMode.Border, Color.Salmon, Color.SteelBlue),
                CreateElement("PowderBlue", 190, 200, 10, TextureAddressMode.Border, Color.PowderBlue, Color.SteelBlue),
                CreateElement("Orange", 200, 230, 10, TextureAddressMode.Border, Color.Orange, Color.SteelBlue),
                CreateElement("Silver", 100, 170, 10, TextureAddressMode.Border, Color.Silver, Color.SteelBlue),
                CreateElement("SlateGray", 100, 170, 10, TextureAddressMode.Border, Color.SlateGray, Color.SteelBlue),
                CreateElement("Tan", 140, 110, 10, TextureAddressMode.Border, Color.Tan, Color.SteelBlue),
            };

            var texturePacker = new TexturePacker
            {
                AllowMultipack = false,
                AllowRotation = true,
                MaxHeight = 1024,
                MaxWidth = 1024
            };

            var canPackAllTextures = texturePacker.PackTextures(textureElements);

            Assert.IsTrue(canPackAllTextures);

            // Obtain texture atlases
            var textureAtlases = texturePacker.AtlasTextureLayouts;

            Assert.AreEqual(1, textureAtlases.Count);

            if (!texturePacker.AllowNonPowerOfTwo)
            {
                Assert.IsTrue(MathUtil.IsPow2(textureAtlases[0].Width));
                Assert.IsTrue(MathUtil.IsPow2(textureAtlases[0].Height));
            }

            // Create atlas texture
            var atlasTexture = AtlasTextureFactory.CreateTextureAtlas(textureAtlases[0], false);
            SaveAndCompareTexture(atlasTexture, "TestCreateTextureAtlasToOutput");

            Assert.AreEqual(textureAtlases[0].Width, atlasTexture.Description.Width);
            Assert.AreEqual(textureAtlases[0].Height, atlasTexture.Description.Height);

            atlasTexture.Dispose();

            foreach (var texture in textureAtlases.SelectMany(textureAtlas => textureAtlas.Textures))
            {
                texture.Texture.Dispose();
            }
        }
コード例 #2
0
ファイル: TexturePackerTests.cs プロジェクト: releed/paradox
        public void TestLoadImagesToCreateAtlas()
        {
            var textureElements = new List<AtlasTextureElement>();

            for (var i = 0; i < 8; ++i)
                textureElements.Add(CreateElementFromFile("image" + i, 100, TextureAddressMode.Wrap, TextureAddressMode.Border));

            for (var i = 0; i < 8; ++i)
                textureElements.Add(CreateElementFromFile("image" + i, 100, TextureAddressMode.Mirror, TextureAddressMode.Clamp));

            var texturePacker = new TexturePacker
            {
                AllowMultipack = false,
                AllowRotation = false,
                MaxHeight = 2048,
                MaxWidth = 2048
            };

            var canPackAllTextures = texturePacker.PackTextures(textureElements);

            Assert.IsTrue(canPackAllTextures);

            // Obtain texture atlases
            var textureAtlases = texturePacker.AtlasTextureLayouts;

            // Create atlas texture
            var atlasTexture = AtlasTextureFactory.CreateTextureAtlas(textureAtlases[0], false);

            SaveAndCompareTexture(atlasTexture, "TestLoadImagesToCreateAtlas", ImageFileType.Dds);
            atlasTexture.Dispose();

            foreach (var texture in textureAtlases.SelectMany(textureAtlas => textureAtlas.Textures))
                texture.Texture.Dispose();
        }
コード例 #3
0
ファイル: TexturePackerTests.cs プロジェクト: releed/paradox
        public void TestNullSizeTexture()
        {
            var textureElements = new List<AtlasTextureElement> { CreateElement("A", 0, 0) };

            var texturePacker = new TexturePacker
            {
                AllowMultipack = false,
                AllowRotation = true,
                MaxHeight = 2000,
                MaxWidth = 2000
            };

            var canPackAllTextures = texturePacker.PackTextures(textureElements);

            Assert.IsTrue(canPackAllTextures);

            // Obtain texture atlases
            var textureAtlases = texturePacker.AtlasTextureLayouts;

            Assert.AreEqual(0, textureAtlases.Count);
        }
コード例 #4
0
ファイル: TexturePackerTests.cs プロジェクト: releed/paradox
        public void TestNullSizeElements()
        {
            var textureElements = new List<AtlasTextureElement>
            {
                CreateElement("A", 10, 10, 5),
                CreateElement("B", 11, 0, 6),
                CreateElement("C", 12, 13, 7),
                CreateElement("D", 0, 14, 8),
                CreateElement("E", 14, 15, 9),
                CreateElement("F", 0, 0, 10),
                CreateElement("G", 16, 17, 11),
            };

            var texturePacker = new TexturePacker
            {
                AllowMultipack = false,
                AllowRotation = true,
                MaxHeight = 2000,
                MaxWidth = 2000
            };

            var canPackAllTextures = texturePacker.PackTextures(textureElements);

            Assert.IsTrue(canPackAllTextures);

            // Obtain texture atlases
            var textureAtlases = texturePacker.AtlasTextureLayouts;

            Assert.AreEqual(1, textureAtlases.Count);
            Assert.AreEqual(4, textureAtlases[0].Textures.Count);
            Assert.IsNull(textureAtlases[0].Textures.Find(e => e.Name == "B"));
            Assert.IsNull(textureAtlases[0].Textures.Find(e => e.Name == "D"));
            Assert.IsNull(textureAtlases[0].Textures.Find(e => e.Name == "F"));
            Assert.IsNotNull(textureAtlases[0].Textures.Find(e => e.Name == "A"));
            Assert.IsNotNull(textureAtlases[0].Textures.Find(e => e.Name == "C"));
            Assert.IsNotNull(textureAtlases[0].Textures.Find(e => e.Name == "E"));
            Assert.IsNotNull(textureAtlases[0].Textures.Find(e => e.Name == "G"));
        }
コード例 #5
0
ファイル: TexturePackerTests.cs プロジェクト: releed/paradox
        public void TestRegionOutOfTexture()
        {
            var textureElements = new List<AtlasTextureElement>
            {
                CreateElementFromFile("image9", 10, TextureAddressMode.Mirror, TextureAddressMode.Clamp, new RotableRectangle(-100, 30, 400, 250)),
                CreateElementFromFile("image10", 10, TextureAddressMode.Wrap, TextureAddressMode.Border, new RotableRectangle(-50, -30, 300, 400, true)),
            };

            var texturePacker = new TexturePacker
            {
                AllowMultipack = false,
                AllowRotation = true,
                AllowNonPowerOfTwo = true,
                MaxWidth = 1024,
                MaxHeight = 1024,
            };

            var canPackAllTextures = texturePacker.PackTextures(textureElements);

            Assert.IsTrue(canPackAllTextures);

            // Obtain texture atlases
            var textureAtlases = texturePacker.AtlasTextureLayouts;

            Assert.AreEqual(1, textureAtlases.Count);

            // Create atlas texture
            var atlasTexture = AtlasTextureFactory.CreateTextureAtlas(textureAtlases[0], false);

            Assert.AreEqual(textureAtlases[0].Width, atlasTexture.Description.Width);
            Assert.AreEqual(textureAtlases[0].Height, atlasTexture.Description.Height);

            SaveAndCompareTexture(atlasTexture, "TestRegionOutOfTexture");

            textureElements[0].Texture.Dispose();
            atlasTexture.Dispose();
        }
コード例 #6
0
ファイル: TexturePackerTests.cs プロジェクト: releed/paradox
        public void TestTextureAtlasFactoryImageParts()
        {
            var textureElements = new List<AtlasTextureElement>
            {
                CreateElementFromFile("imagePart0", 26, TextureAddressMode.Border, TextureAddressMode.Mirror, new RotableRectangle(0, 0, 128, 128)),
                CreateElementFromFile("imagePart0", 26, TextureAddressMode.Clamp, TextureAddressMode.Clamp, new RotableRectangle(128, 128, 128, 128)),
                CreateElementFromFile("imagePart0", 26, TextureAddressMode.MirrorOnce, TextureAddressMode.Wrap, new RotableRectangle(128, 0, 128, 128)),
                CreateElementFromFile("imagePart1", 26, TextureAddressMode.Clamp, TextureAddressMode.Mirror, new RotableRectangle(376, 0, 127, 256)),
                CreateElementFromFile("imagePart1", 26, TextureAddressMode.Mirror, TextureAddressMode.Clamp, new RotableRectangle(10, 10, 254, 127)),
                CreateElement("empty", 0, 0, 26),
                CreateElementFromFile("imagePart2", 26, TextureAddressMode.Clamp, TextureAddressMode.Clamp, new RotableRectangle(0, 0, 128, 64)),
            };

            var texturePacker = new TexturePacker
            {
                AllowMultipack = false,
                AllowRotation = true,
                MaxWidth = 2048,
                MaxHeight = 2048,
            };

            var canPackAllTextures = texturePacker.PackTextures(textureElements);

            Assert.IsTrue(canPackAllTextures);

            // Obtain texture atlases
            var textureAtlases = texturePacker.AtlasTextureLayouts;

            Assert.AreEqual(1, textureAtlases.Count);
            Assert.AreEqual(texturePacker.MaxWidth/2, textureAtlases[0].Width);
            Assert.AreEqual(texturePacker.MaxHeight/4, textureAtlases[0].Height);

            // Create atlas texture
            var atlasTexture = AtlasTextureFactory.CreateTextureAtlas(textureAtlases[0], false);

            Assert.AreEqual(textureAtlases[0].Width, atlasTexture.Description.Width);
            Assert.AreEqual(textureAtlases[0].Height, atlasTexture.Description.Height);

            SaveAndCompareTexture(atlasTexture, "TestTextureAtlasFactoryImageParts");

            textureElements[0].Texture.Dispose();
            atlasTexture.Dispose();
        }
コード例 #7
0
ファイル: TexturePackerTests.cs プロジェクト: releed/paradox
        public void TestTextureAtlasFactory()
        {
            var textureElements = new List<AtlasTextureElement>
            {
                CreateElement("A", 100, 200, 0, Color.MediumPurple),
            };

            var texturePacker = new TexturePacker
            {
                AllowMultipack = false,
                AllowRotation = true,
                MaxHeight = 2000,
                MaxWidth = 2000
            };

            var canPackAllTextures = texturePacker.PackTextures(textureElements);

            Assert.IsTrue(canPackAllTextures);

            // Obtain texture atlases
            var textureAtlases = texturePacker.AtlasTextureLayouts;

            Assert.AreEqual(1, textureAtlases.Count);
            Assert.IsTrue(MathUtil.IsPow2(textureAtlases[0].Width));
            Assert.IsTrue(MathUtil.IsPow2(textureAtlases[0].Height));

            // Create atlas texture
            var atlasTexture = AtlasTextureFactory.CreateTextureAtlas(textureAtlases[0], false);

            Assert.AreEqual(textureAtlases[0].Width, atlasTexture.Description.Width);
            Assert.AreEqual(textureAtlases[0].Height, atlasTexture.Description.Height);

            SaveAndCompareTexture(atlasTexture, "TestTextureAtlasFactory");

            textureElements[0].Texture.Dispose();
            atlasTexture.Dispose();
        }
コード例 #8
0
ファイル: TexturePackerTests.cs プロジェクト: releed/paradox
        public void TestTextureAtlasFactoryRotation2()
        {
            var textureElements = new List<AtlasTextureElement>
            {
                CreateElementFromFile("image9", 25, TextureAddressMode.Clamp, TextureAddressMode.Clamp),
                CreateElementFromFile("image10", 25, TextureAddressMode.Mirror, TextureAddressMode.Mirror),
            };

            var texturePacker = new TexturePacker
            {
                AllowMultipack = false,
                AllowRotation = true,
                AllowNonPowerOfTwo = true,
                MaxWidth = 356,
                MaxHeight = 306,
            };

            var canPackAllTextures = texturePacker.PackTextures(textureElements);

            Assert.IsTrue(canPackAllTextures);

            // Obtain texture atlases
            var textureAtlases = texturePacker.AtlasTextureLayouts;

            Assert.AreEqual(1, textureAtlases.Count);
            Assert.AreEqual(texturePacker.MaxWidth, textureAtlases[0].Width);
            Assert.AreEqual(texturePacker.MaxHeight, textureAtlases[0].Height);

            // Create atlas texture
            var atlasTexture = AtlasTextureFactory.CreateTextureAtlas(textureAtlases[0], false);

            Assert.AreEqual(textureAtlases[0].Width, atlasTexture.Description.Width);
            Assert.AreEqual(textureAtlases[0].Height, atlasTexture.Description.Height);

            SaveAndCompareTexture(atlasTexture, "TestTextureAtlasFactoryRotation2");

            textureElements[0].Texture.Dispose();
            atlasTexture.Dispose();
        }
コード例 #9
0
ファイル: TexturePackerTests.cs プロジェクト: releed/paradox
        public void TestTexturePackerWithBorder()
        {
            var textureAtlases = new List<AtlasTextureLayout>();

            var textureElements = new List<AtlasTextureElement>
            {
                CreateElement("A", 100, 200, 2),
                CreateElement("B", 57, 22, 2),
            };

            var texturePacker = new TexturePacker
            {
                AllowMultipack = true,
                AllowRotation = true,
                MaxHeight = 512,
                MaxWidth = 512
            };

            var canPackAllTextures = texturePacker.PackTextures(textureElements);
            textureAtlases.AddRange(texturePacker.AtlasTextureLayouts);

            Assert.IsTrue(canPackAllTextures);
            Assert.AreEqual(2, textureElements.Count);
            Assert.AreEqual(1, textureAtlases.Count);

            Assert.IsTrue(MathUtil.IsPow2(textureAtlases[0].Width));
            Assert.IsTrue(MathUtil.IsPow2(textureAtlases[0].Height));

            // Test if border is applied in width and height
            var textureA = textureAtlases[0].Textures.Find(rectangle => rectangle.Name == "A");
            var textureB = textureAtlases[0].Textures.Find(rectangle => rectangle.Name == "B");

            Assert.AreEqual(textureA.SourceRegion.Width + 2 * textureA.BorderSize, textureA.DestinationRegion.Width);
            Assert.AreEqual(textureA.SourceRegion.Height + 2 * textureA.BorderSize, textureA.DestinationRegion.Height);

            Assert.AreEqual(textureB.SourceRegion.Width + 2 * textureB.BorderSize,
                (!textureB.DestinationRegion.IsRotated) ? textureB.DestinationRegion.Width : textureB.DestinationRegion.Height);
            Assert.AreEqual(textureB.SourceRegion.Height + 2 * textureB.BorderSize,
                (!textureB.DestinationRegion.IsRotated) ? textureB.DestinationRegion.Height : textureB.DestinationRegion.Width);
        }
コード例 #10
0
ファイル: TexturePackerTests.cs プロジェクト: releed/paradox
        public void TestTexturePackerWithMultiPack()
        {
            var textureElements = CreateFakeTextureElements();

            var texturePacker = new TexturePacker
            {
                AllowMultipack = true,
                AllowRotation = true,
                MaxHeight = 300,
                MaxWidth = 300,
            };

            var canPackAllTextures = texturePacker.PackTextures(textureElements);

            Assert.AreEqual(2, textureElements.Count);
            Assert.AreEqual(0, texturePacker.AtlasTextureLayouts.Count);
            Assert.IsFalse(canPackAllTextures);

            texturePacker.Reset();
            texturePacker.MaxWidth = 1500;
            texturePacker.MaxHeight = 800;

            canPackAllTextures = texturePacker.PackTextures(textureElements);

            Assert.IsTrue(canPackAllTextures);
            Assert.AreEqual(1, texturePacker.AtlasTextureLayouts.Count);
            Assert.AreEqual(textureElements.Count, texturePacker.AtlasTextureLayouts[0].Textures.Count);

            Assert.IsTrue(MathUtil.IsPow2(texturePacker.AtlasTextureLayouts[0].Width));
            Assert.IsTrue(MathUtil.IsPow2(texturePacker.AtlasTextureLayouts[0].Height));
        }
コード例 #11
0
ファイル: TexturePackerTests.cs プロジェクト: releed/paradox
        public void TestRotationElement2()
        {
            var textureElements = new List<AtlasTextureElement>
            {
                CreateElementFromFile("imageRotated1", 0, TextureAddressMode.Clamp, TextureAddressMode.Clamp)
            };

            var texturePacker = new TexturePacker
            {
                AllowMultipack = true,
                AllowRotation = true,
                MaxWidth = 256,
                MaxHeight = 128,
            };

            var canPackAllTextures = texturePacker.PackTextures(textureElements);

            Assert.IsTrue(canPackAllTextures);
            Assert.AreEqual(1, texturePacker.AtlasTextureLayouts.Count);

            var atlasTexture = AtlasTextureFactory.CreateTextureAtlas(texturePacker.AtlasTextureLayouts[0], false);

            SaveAndCompareTexture(atlasTexture, "TestRotationElement2");
        }
コード例 #12
0
ファイル: TexturePackerTests.cs プロジェクト: releed/paradox
        public void TestTexturePackerEmptyList()
        {
            var textureElements = new List<AtlasTextureElement>();

            var texturePacker = new TexturePacker
            {
                AllowMultipack = true,
                AllowRotation = true,
                MaxHeight = 300,
                MaxWidth = 300,
            };

            var canPackAllTextures = texturePacker.PackTextures(textureElements);

            Assert.AreEqual(0, textureElements.Count);
            Assert.AreEqual(0, texturePacker.AtlasTextureLayouts.Count);
            Assert.IsTrue(canPackAllTextures);
        }
コード例 #13
0
ファイル: TexturePackerTests.cs プロジェクト: releed/paradox
        public void TestTexturePackerFitAllElements()
        {
            var textureElements = CreateFakeTextureElements();

            var texturePacker = new TexturePacker
            {
                AllowMultipack = false,
                AllowRotation = true,
                AllowNonPowerOfTwo = true,
                MaxHeight = 2000,
                MaxWidth = 2000
            };

            var canPackAllTextures = texturePacker.PackTextures(textureElements);

            Assert.IsTrue(canPackAllTextures);
        }