private BuildResultCode BuildMaster() { // Only querying graphics platform, let's load package, print it and exit if (builderOptions.GetGraphicsPlatform) { return BuildGetGraphicsPlatform(); } assetLogger = new RemoteLogForwarder(builderOptions.Logger, builderOptions.LogPipeNames); GlobalLogger.GlobalMessageLogged += assetLogger; PackageSession projectSession = null; try { // TODO handle solution file + package-id ? // When the current platform is not on windows, we need to make sure that all plugins are build, so we // setup auto-compile when loading the session var sessionLoadParameters = new PackageLoadParameters { AutoCompileProjects = builderOptions.Platform != PlatformType.Windows || !builderOptions.DisableAutoCompileProjects, ExtraCompileProperties = builderOptions.ExtraCompileProperties, }; // Loads the root Package var projectSessionResult = PackageSession.Load(builderOptions.PackageFile, sessionLoadParameters); if (projectSessionResult.HasErrors) { projectSessionResult.CopyTo(builderOptions.Logger); return BuildResultCode.BuildError; } projectSession = projectSessionResult.Session; // Check build configuration var package = projectSession.LocalPackages.Last(); // Check build profile var sharedProfile = package.Profiles.FindSharedProfile(); var buildProfile = package.Profiles.FirstOrDefault(pair => pair.Name == builderOptions.BuildProfile); if (buildProfile == null) { builderOptions.Logger.Error("Unable to find profile [{0}] in package [{1}]", builderOptions.BuildProfile, package.FullPath); return BuildResultCode.BuildError; } // Setup variables var buildDirectory = builderOptions.BuildDirectory; var outputDirectory = builderOptions.OutputDirectory; // Process game settings asset var gameSettingsAsset = package.GetGameSettingsAsset(); if (gameSettingsAsset == null) { builderOptions.Logger.Warning("Could not find game settings asset at location [{0}]. Use a Default One", GameSettingsAsset.GameSettingsLocation); gameSettingsAsset = new GameSettingsAsset(); } // Create context var context = new AssetCompilerContext { Profile = builderOptions.BuildProfile, Platform = builderOptions.Platform }; context.SetGameSettingsAsset(gameSettingsAsset); // Copy properties from shared profiles to context properties if (sharedProfile != null) { sharedProfile.Properties.CopyTo(context.PackageProperties, true); } // Copy properties from build profile buildProfile.Properties.CopyTo(context.PackageProperties, true); // Builds the project var assetBuilder = new PackageCompiler(new RootPackageAssetEnumerator(package)); assetBuilder.AssetCompiled += RegisterBuildStepProcessedHandler; var assetBuildResult = assetBuilder.Compile(context); assetBuildResult.CopyTo(builderOptions.Logger); if (assetBuildResult.HasErrors) return BuildResultCode.BuildError; // Create the builder var indexName = "index." + builderOptions.BuildProfile; builder = new Builder(buildDirectory, builderOptions.BuildProfile, indexName, builderOptions.Logger) { ThreadCount = builderOptions.ThreadCount }; builder.MonitorPipeNames.AddRange(builderOptions.MonitorPipeNames); // Add build steps generated by AssetBuilder builder.Root.Add(assetBuildResult.BuildSteps); // Run builder var result = builder.Run(Builder.Mode.Build); builder.WriteIndexFile(false); // Fill list of bundles var bundlePacker = new BundlePacker(); bundlePacker.Build(builderOptions.Logger, projectSession, buildProfile, indexName, outputDirectory, builder.DisableCompressionIds); return result; } finally { if (builder != null) { builder.Dispose(); } // Dispose the session (in order to unload assemblies) if (projectSession != null) { projectSession.Dispose(); } // Flush and close logger GlobalLogger.GlobalMessageLogged -= assetLogger; assetLogger.Dispose(); } }
private BuildResultCode BuildMaster() { // Only querying graphics platform, let's load package, print it and exit if (builderOptions.GetGraphicsPlatform) { return(BuildGetGraphicsPlatform()); } assetLogger = new RemoteLogForwarder(builderOptions.Logger, builderOptions.LogPipeNames); GlobalLogger.GlobalMessageLogged += assetLogger; PackageSession projectSession = null; try { // TODO handle solution file + package-id ? // When the current platform is not on windows, we need to make sure that all plugins are build, so we // setup auto-compile when loading the session var sessionLoadParameters = new PackageLoadParameters { AutoCompileProjects = builderOptions.Platform != PlatformType.Windows || !builderOptions.DisableAutoCompileProjects, ExtraCompileProperties = builderOptions.ExtraCompileProperties, }; // Loads the root Package var projectSessionResult = PackageSession.Load(builderOptions.PackageFile, sessionLoadParameters); if (projectSessionResult.HasErrors) { projectSessionResult.CopyTo(builderOptions.Logger); return(BuildResultCode.BuildError); } projectSession = projectSessionResult.Session; // Check build configuration var package = projectSession.LocalPackages.Last(); // Check build profile var sharedProfile = package.Profiles.FindSharedProfile(); var buildProfile = package.Profiles.FirstOrDefault(pair => pair.Name == builderOptions.BuildProfile); if (buildProfile == null) { builderOptions.Logger.Error("Unable to find profile [{0}] in package [{1}]", builderOptions.BuildProfile, package.FullPath); return(BuildResultCode.BuildError); } // Setup variables var buildDirectory = builderOptions.BuildDirectory; var outputDirectory = builderOptions.OutputDirectory; // Process game settings asset var gameSettingsAsset = package.GetGameSettingsAsset(); if (gameSettingsAsset == null) { builderOptions.Logger.Warning("Could not find game settings asset at location [{0}]. Use a Default One", GameSettingsAsset.GameSettingsLocation); gameSettingsAsset = new GameSettingsAsset(); } // Create context var context = new AssetCompilerContext { Profile = builderOptions.BuildProfile, Platform = builderOptions.Platform }; context.SetGameSettingsAsset(gameSettingsAsset); // Copy properties from shared profiles to context properties if (sharedProfile != null) { sharedProfile.Properties.CopyTo(context.PackageProperties, true); } // Copy properties from build profile buildProfile.Properties.CopyTo(context.PackageProperties, true); // Builds the project var assetBuilder = new PackageCompiler(new RootPackageAssetEnumerator(package)); assetBuilder.AssetCompiled += RegisterBuildStepProcessedHandler; var assetBuildResult = assetBuilder.Compile(context); assetBuildResult.CopyTo(builderOptions.Logger); if (assetBuildResult.HasErrors) { return(BuildResultCode.BuildError); } // Create the builder var indexName = "index." + builderOptions.BuildProfile; builder = new Builder(builderOptions.Logger, buildDirectory, builderOptions.BuildProfile, indexName) { ThreadCount = builderOptions.ThreadCount }; builder.MonitorPipeNames.AddRange(builderOptions.MonitorPipeNames); // Add build steps generated by AssetBuilder builder.Root.Add(assetBuildResult.BuildSteps); // Run builder var result = builder.Run(Builder.Mode.Build); builder.WriteIndexFile(false); // Fill list of bundles var bundlePacker = new BundlePacker(); bundlePacker.Build(builderOptions.Logger, projectSession, buildProfile, indexName, outputDirectory, builder.DisableCompressionIds); return(result); } finally { if (builder != null) { builder.Dispose(); } // Dispose the session (in order to unload assemblies) if (projectSession != null) { projectSession.Dispose(); } // Flush and close logger GlobalLogger.GlobalMessageLogged -= assetLogger; assetLogger.Dispose(); } }
public int Run(string[] args) { // This is used by ExecServer to retrieve the logs directly without using the console redirect (which is not working well // in a multi-domain scenario) var redirectLogToAppDomainAction = AppDomain.CurrentDomain.GetData("AppDomainLogToAction") as Action<string, ConsoleColor>; clock = Stopwatch.StartNew(); // TODO this is hardcoded. Check how to make this dynamic instead. RuntimeHelpers.RunModuleConstructor(typeof(IProceduralModel).Module.ModuleHandle); RuntimeHelpers.RunModuleConstructor(typeof(MaterialKeys).Module.ModuleHandle); RuntimeHelpers.RunModuleConstructor(typeof(SpriteFontAsset).Module.ModuleHandle); RuntimeHelpers.RunModuleConstructor(typeof(ModelAsset).Module.ModuleHandle); RuntimeHelpers.RunModuleConstructor(typeof(SpriteStudioAnimationAsset).Module.ModuleHandle); RuntimeHelpers.RunModuleConstructor(typeof(ParticleSystem).Module.ModuleHandle); //var project = new Package(); //project.Save("test.xkpkg"); //Thread.Sleep(10000); //var spriteFontAsset = StaticFontAsset.New(); //Content.Save("test.xkfnt", spriteFontAsset); //project.Refresh(); //args = new string[] { "test.xkpkg", "-o:app_data", "-b:tmp", "-t:1" }; var exeName = Path.GetFileName(Assembly.GetExecutingAssembly().Location); var showHelp = false; var buildEngineLogger = GlobalLogger.GetLogger("BuildEngine"); var options = new PackageBuilderOptions(new ForwardingLoggerResult(buildEngineLogger)); var p = new OptionSet { "Copyright (C) 2011-2014 Silicon Studio Corporation. All Rights Reserved", "Xenko Build Tool - Version: " + String.Format( "{0}.{1}.{2}", typeof(Program).Assembly.GetName().Version.Major, typeof(Program).Assembly.GetName().Version.Minor, typeof(Program).Assembly.GetName().Version.Build) + string.Empty, string.Format("Usage: {0} inputPackageFile [options]* -b buildPath", exeName), string.Empty, "=== Options ===", string.Empty, { "h|help", "Show this message and exit", v => showHelp = v != null }, { "v|verbose", "Show more verbose progress logs", v => options.Verbose = v != null }, { "d|debug", "Show debug logs (imply verbose)", v => options.Debug = v != null }, { "log", "Enable file logging", v => options.EnableFileLogging = v != null }, { "disable-auto-compile", "Disable auto-compile of projects", v => options.DisableAutoCompileProjects = v != null}, { "p|profile=", "Profile name", v => options.BuildProfile = v }, { "project-configuration=", "Project configuration", v => options.ProjectConfiguration = v }, { "platform=", "Platform name", v => options.Platform = (PlatformType)Enum.Parse(typeof(PlatformType), v) }, { "graphics-platform=", "Graphics Platform name", v => options.GraphicsPlatform = (GraphicsPlatform)Enum.Parse(typeof(GraphicsPlatform), v) }, { "get-graphics-platform", "Get Graphics Platform name (needs a xkpkg and a profile)", v => options.GetGraphicsPlatform = v != null }, { "solution-file=", "Solution File Name", v => options.SolutionFile = v }, { "package-id=", "Package Id from the solution file", v => options.PackageId = Guid.Parse(v) }, { "package-file=", "Input Package File Name", v => options.PackageFile = v }, { "o|output-path=", "Output path", v => options.OutputDirectory = v }, { "b|build-path=", "Build path", v => options.BuildDirectory = v }, { "log-file=", "Log build in a custom file.", v => { options.EnableFileLogging = v != null; options.CustomLogFileName = v; } }, { "log-pipe=", "Log pipe.", v => { if (!string.IsNullOrEmpty(v)) options.LogPipeNames.Add(v); } }, { "monitor-pipe=", "Monitor pipe.", v => { if (!string.IsNullOrEmpty(v)) options.MonitorPipeNames.Add(v); } }, { "slave=", "Slave pipe", v => options.SlavePipe = v }, // Benlitz: I don't think this should be documented { "server=", "This Compiler is launched as a server", v => { } }, { "t|threads=", "Number of threads to create. Default value is the number of hardware threads available.", v => options.ThreadCount = int.Parse(v) }, { "test=", "Run a test session.", v => options.TestName = v }, { "property:", "Properties. Format is name1=value1;name2=value2", v => { if (!string.IsNullOrEmpty(v)) { foreach (var nameValue in v.Split(new [] { ';' }, StringSplitOptions.RemoveEmptyEntries)) { var equalIndex = nameValue.IndexOf('='); if (equalIndex == -1) throw new OptionException("Expect name1=value1;name2=value2 format.", "property"); options.Properties.Add(nameValue.Substring(0, equalIndex), nameValue.Substring(equalIndex + 1)); } } } }, { "compile-property:", "Compile properties. Format is name1=value1;name2=value2", v => { if (!string.IsNullOrEmpty(v)) { if (options.ExtraCompileProperties == null) options.ExtraCompileProperties = new Dictionary<string, string>(); foreach (var nameValue in v.Split(new [] { ';' }, StringSplitOptions.RemoveEmptyEntries)) { var equalIndex = nameValue.IndexOf('='); if (equalIndex == -1) throw new OptionException("Expect name1=value1;name2=value2 format.", "property"); options.ExtraCompileProperties.Add(nameValue.Substring(0, equalIndex), nameValue.Substring(equalIndex + 1)); } } } }, }; TextWriterLogListener fileLogListener = null; BuildResultCode exitCode; RemoteLogForwarder assetLogger = null; try { var unexpectedArgs = p.Parse(args); // Set remote logger assetLogger = new RemoteLogForwarder(options.Logger, options.LogPipeNames); GlobalLogger.GlobalMessageLogged += assetLogger; // Activate proper log level buildEngineLogger.ActivateLog(options.LoggerType); // Output logs to the console with colored messages if (options.SlavePipe == null && !options.LogPipeNames.Any()) { if (redirectLogToAppDomainAction != null) { globalLoggerOnGlobalMessageLogged = new LogListenerRedirectToAction(redirectLogToAppDomainAction); } else { globalLoggerOnGlobalMessageLogged = new ConsoleLogListener { LogMode = ConsoleLogMode.Always }; } globalLoggerOnGlobalMessageLogged.TextFormatter = FormatLog; GlobalLogger.GlobalMessageLogged += globalLoggerOnGlobalMessageLogged; } if (unexpectedArgs.Any()) { throw new OptionException("Unexpected arguments [{0}]".ToFormat(string.Join(", ", unexpectedArgs)), "args"); } try { options.ValidateOptions(); } catch (ArgumentException ex) { throw new OptionException(ex.Message, ex.ParamName); } // Also write logs from master process into a file if (options.SlavePipe == null) { if (options.EnableFileLogging) { string logFileName = options.CustomLogFileName; if (string.IsNullOrEmpty(logFileName)) { string inputName = Path.GetFileNameWithoutExtension(options.PackageFile); logFileName = "Logs/Build-" + inputName + "-" + DateTime.Now.ToString("yy-MM-dd-HH-mm") + ".txt"; } string dirName = Path.GetDirectoryName(logFileName); if (dirName != null) Directory.CreateDirectory(dirName); fileLogListener = new TextWriterLogListener(new FileStream(logFileName, FileMode.Create)) { TextFormatter = FormatLog }; GlobalLogger.GlobalMessageLogged += fileLogListener; } if (!options.GetGraphicsPlatform) { options.Logger.Info("BuildEngine arguments: " + string.Join(" ", args)); options.Logger.Info("Starting builder."); } } else { IsSlave = true; } if (showHelp) { p.WriteOptionDescriptions(Console.Out); exitCode = BuildResultCode.Successful; } else if (!string.IsNullOrEmpty(options.TestName)) { var test = new TestSession(); test.RunTest(options.TestName, options.Logger); exitCode = BuildResultCode.Successful; } else { builder = new PackageBuilder(options); if (!IsSlave && redirectLogToAppDomainAction == null) { Console.CancelKeyPress += OnConsoleOnCancelKeyPress; } exitCode = builder.Build(); } } catch (OptionException e) { options.Logger.Error("Command option '{0}': {1}", e.OptionName, e.Message); exitCode = BuildResultCode.CommandLineError; } catch (Exception e) { options.Logger.Error("Unhandled exception: {0}", e, e.Message); exitCode = BuildResultCode.BuildError; } finally { // Flush and close remote logger if (assetLogger != null) { GlobalLogger.GlobalMessageLogged -= assetLogger; assetLogger.Dispose(); } if (fileLogListener != null) { GlobalLogger.GlobalMessageLogged -= fileLogListener; fileLogListener.LogWriter.Close(); } // Output logs to the console with colored messages if (globalLoggerOnGlobalMessageLogged != null) { GlobalLogger.GlobalMessageLogged -= globalLoggerOnGlobalMessageLogged; } if (builder != null && !IsSlave && redirectLogToAppDomainAction == null) { Console.CancelKeyPress -= OnConsoleOnCancelKeyPress; } // Make sure that MSBuild doesn't hold anything else VSProjectHelper.Reset(); // Reset cache hold by YamlSerializer YamlSerializer.Default.ResetCache(); } return (int)exitCode; }
public int Run(string[] args) { // This is used by ExecServer to retrieve the logs directly without using the console redirect (which is not working well // in a multi-domain scenario) var redirectLogToAppDomainAction = AppDomain.CurrentDomain.GetData("AppDomainLogToAction") as Action <string, ConsoleColor>; clock = Stopwatch.StartNew(); // TODO this is hardcoded. Check how to make this dynamic instead. RuntimeHelpers.RunModuleConstructor(typeof(IProceduralModel).Module.ModuleHandle); RuntimeHelpers.RunModuleConstructor(typeof(MaterialKeys).Module.ModuleHandle); RuntimeHelpers.RunModuleConstructor(typeof(SpriteFontAsset).Module.ModuleHandle); RuntimeHelpers.RunModuleConstructor(typeof(ModelAsset).Module.ModuleHandle); RuntimeHelpers.RunModuleConstructor(typeof(SpriteStudioAnimationAsset).Module.ModuleHandle); RuntimeHelpers.RunModuleConstructor(typeof(ParticleSystem).Module.ModuleHandle); //var project = new Package(); //project.Save("test.xkpkg"); //Thread.Sleep(10000); //var spriteFontAsset = StaticFontAsset.New(); //Content.Save("test.xkfnt", spriteFontAsset); //project.Refresh(); //args = new string[] { "test.xkpkg", "-o:app_data", "-b:tmp", "-t:1" }; var exeName = Path.GetFileName(Assembly.GetExecutingAssembly().Location); var showHelp = false; var buildEngineLogger = GlobalLogger.GetLogger("BuildEngine"); var options = new PackageBuilderOptions(new ForwardingLoggerResult(buildEngineLogger)); var p = new OptionSet { "Copyright (C) 2011-2014 Silicon Studio Corporation. All Rights Reserved", "Xenko Build Tool - Version: " + String.Format( "{0}.{1}.{2}", typeof(Program).Assembly.GetName().Version.Major, typeof(Program).Assembly.GetName().Version.Minor, typeof(Program).Assembly.GetName().Version.Build) + string.Empty, string.Format("Usage: {0} inputPackageFile [options]* -b buildPath", exeName), string.Empty, "=== Options ===", string.Empty, { "h|help", "Show this message and exit", v => showHelp = v != null }, { "v|verbose", "Show more verbose progress logs", v => options.Verbose = v != null }, { "d|debug", "Show debug logs (imply verbose)", v => options.Debug = v != null }, { "log", "Enable file logging", v => options.EnableFileLogging = v != null }, { "disable-auto-compile", "Disable auto-compile of projects", v => options.DisableAutoCompileProjects = v != null }, { "p|profile=", "Profile name", v => options.BuildProfile = v }, { "project-configuration=", "Project configuration", v => options.ProjectConfiguration = v }, { "platform=", "Platform name", v => options.Platform = (PlatformType)Enum.Parse(typeof(PlatformType), v) }, { "graphics-platform=", "Graphics Platform name", v => options.GraphicsPlatform = (GraphicsPlatform)Enum.Parse(typeof(GraphicsPlatform), v) }, { "get-graphics-platform", "Get Graphics Platform name (needs a xkpkg and a profile)", v => options.GetGraphicsPlatform = v != null }, { "solution-file=", "Solution File Name", v => options.SolutionFile = v }, { "package-id=", "Package Id from the solution file", v => options.PackageId = Guid.Parse(v) }, { "package-file=", "Input Package File Name", v => options.PackageFile = v }, { "o|output-path=", "Output path", v => options.OutputDirectory = v }, { "b|build-path=", "Build path", v => options.BuildDirectory = v }, { "log-file=", "Log build in a custom file.", v => { options.EnableFileLogging = v != null; options.CustomLogFileName = v; } }, { "log-pipe=", "Log pipe.", v => { if (!string.IsNullOrEmpty(v)) { options.LogPipeNames.Add(v); } } }, { "monitor-pipe=", "Monitor pipe.", v => { if (!string.IsNullOrEmpty(v)) { options.MonitorPipeNames.Add(v); } } }, { "slave=", "Slave pipe", v => options.SlavePipe = v }, // Benlitz: I don't think this should be documented { "server=", "This Compiler is launched as a server", v => { } }, { "t|threads=", "Number of threads to create. Default value is the number of hardware threads available.", v => options.ThreadCount = int.Parse(v) }, { "test=", "Run a test session.", v => options.TestName = v }, { "property:", "Properties. Format is name1=value1;name2=value2", v => { if (!string.IsNullOrEmpty(v)) { foreach (var nameValue in v.Split(new [] { ';' }, StringSplitOptions.RemoveEmptyEntries)) { var equalIndex = nameValue.IndexOf('='); if (equalIndex == -1) { throw new OptionException("Expect name1=value1;name2=value2 format.", "property"); } options.Properties.Add(nameValue.Substring(0, equalIndex), nameValue.Substring(equalIndex + 1)); } } } }, { "compile-property:", "Compile properties. Format is name1=value1;name2=value2", v => { if (!string.IsNullOrEmpty(v)) { if (options.ExtraCompileProperties == null) { options.ExtraCompileProperties = new Dictionary <string, string>(); } foreach (var nameValue in v.Split(new [] { ';' }, StringSplitOptions.RemoveEmptyEntries)) { var equalIndex = nameValue.IndexOf('='); if (equalIndex == -1) { throw new OptionException("Expect name1=value1;name2=value2 format.", "property"); } options.ExtraCompileProperties.Add(nameValue.Substring(0, equalIndex), nameValue.Substring(equalIndex + 1)); } } } }, }; TextWriterLogListener fileLogListener = null; BuildResultCode exitCode; RemoteLogForwarder assetLogger = null; try { var unexpectedArgs = p.Parse(args); // Set remote logger assetLogger = new RemoteLogForwarder(options.Logger, options.LogPipeNames); GlobalLogger.GlobalMessageLogged += assetLogger; // Activate proper log level buildEngineLogger.ActivateLog(options.LoggerType); // Output logs to the console with colored messages if (options.SlavePipe == null && !options.LogPipeNames.Any()) { if (redirectLogToAppDomainAction != null) { globalLoggerOnGlobalMessageLogged = new LogListenerRedirectToAction(redirectLogToAppDomainAction); } else { globalLoggerOnGlobalMessageLogged = new ConsoleLogListener { LogMode = ConsoleLogMode.Always }; } globalLoggerOnGlobalMessageLogged.TextFormatter = FormatLog; GlobalLogger.GlobalMessageLogged += globalLoggerOnGlobalMessageLogged; } if (unexpectedArgs.Any()) { throw new OptionException("Unexpected arguments [{0}]".ToFormat(string.Join(", ", unexpectedArgs)), "args"); } try { options.ValidateOptions(); } catch (ArgumentException ex) { throw new OptionException(ex.Message, ex.ParamName); } // Also write logs from master process into a file if (options.SlavePipe == null) { if (options.EnableFileLogging) { string logFileName = options.CustomLogFileName; if (string.IsNullOrEmpty(logFileName)) { string inputName = Path.GetFileNameWithoutExtension(options.PackageFile); logFileName = "Logs/Build-" + inputName + "-" + DateTime.Now.ToString("yy-MM-dd-HH-mm") + ".txt"; } string dirName = Path.GetDirectoryName(logFileName); if (dirName != null) { Directory.CreateDirectory(dirName); } fileLogListener = new TextWriterLogListener(new FileStream(logFileName, FileMode.Create)) { TextFormatter = FormatLog }; GlobalLogger.GlobalMessageLogged += fileLogListener; } if (!options.GetGraphicsPlatform) { options.Logger.Info("BuildEngine arguments: " + string.Join(" ", args)); options.Logger.Info("Starting builder."); } } else { IsSlave = true; } if (showHelp) { p.WriteOptionDescriptions(Console.Out); exitCode = BuildResultCode.Successful; } else if (!string.IsNullOrEmpty(options.TestName)) { var test = new TestSession(); test.RunTest(options.TestName, options.Logger); exitCode = BuildResultCode.Successful; } else { builder = new PackageBuilder(options); if (!IsSlave && redirectLogToAppDomainAction == null) { Console.CancelKeyPress += OnConsoleOnCancelKeyPress; } exitCode = builder.Build(); } } catch (OptionException e) { options.Logger.Error("Command option '{0}': {1}", e.OptionName, e.Message); exitCode = BuildResultCode.CommandLineError; } catch (Exception e) { options.Logger.Error("Unhandled exception: {0}", e, e.Message); exitCode = BuildResultCode.BuildError; } finally { // Flush and close remote logger if (assetLogger != null) { GlobalLogger.GlobalMessageLogged -= assetLogger; assetLogger.Dispose(); } if (fileLogListener != null) { GlobalLogger.GlobalMessageLogged -= fileLogListener; fileLogListener.LogWriter.Close(); } // Output logs to the console with colored messages if (globalLoggerOnGlobalMessageLogged != null) { GlobalLogger.GlobalMessageLogged -= globalLoggerOnGlobalMessageLogged; } if (builder != null && !IsSlave && redirectLogToAppDomainAction == null) { Console.CancelKeyPress -= OnConsoleOnCancelKeyPress; } // Make sure that MSBuild doesn't hold anything else VSProjectHelper.Reset(); // Reset cache hold by YamlSerializer YamlSerializer.ResetCache(); } return((int)exitCode); }
private BuildResultCode BuildMaster() { assetLogger = new RemoteLogForwarder(builderOptions.Logger, builderOptions.LogPipeNames); GlobalLogger.GlobalMessageLogged += assetLogger; // TODO handle solution file + package-id ? // When the current platform is not on windows, we need to make sure that all plugins are build, so we // setup auto-compile when loading the session var sessionLoadParameters = new PackageLoadParameters() { AutoCompileProjects = builderOptions.Platform != PlatformType.Windows || builderOptions.ProjectConfiguration != "Debug", // Avoid compiling if Windows|Debug ExtraCompileProperties = builderOptions.ExtraCompileProperties, }; // Loads the root Package var projectSessionResult = PackageSession.Load(builderOptions.PackageFile, sessionLoadParameters); if (projectSessionResult.HasErrors) { projectSessionResult.CopyTo(builderOptions.Logger); return(BuildResultCode.BuildError); } var projectSession = projectSessionResult.Session; // Check build configuration var package = projectSession.LocalPackages.First(); // Check build profile var buildProfile = package.Profiles.FirstOrDefault(pair => pair.Name == builderOptions.BuildProfile); if (buildProfile == null) { builderOptions.Logger.Error("Unable to find profile [{0}] in package [{1}]", builderOptions.BuildProfile, package.FullPath); return(BuildResultCode.BuildError); } // Setup variables var buildDirectory = builderOptions.BuildDirectory; var outputDirectory = builderOptions.OutputDirectory; // Builds the project var assetBuilder = new PackageAssetsCompiler(projectSession); assetBuilder.AssetCompiled += RegisterBuildStepProcessedHandler; // Create context var context = new AssetCompilerContext { Package = package, Platform = builderOptions.Platform }; // If a build profile is available, output the properties context.Properties.Set(SiliconStudio.Paradox.Assets.ParadoxConfig.GraphicsPlatform, builderOptions.GraphicsPlatform.HasValue ? builderOptions.GraphicsPlatform.Value : builderOptions.GetDefaultGraphicsPlatform()); foreach (var propertyValue in buildProfile.Properties) { context.Properties.Set(propertyValue.Key, propertyValue.Value); } var assetBuildResult = assetBuilder.Compile(context); assetBuildResult.CopyTo(builderOptions.Logger); if (assetBuildResult.HasErrors) { return(BuildResultCode.BuildError); } // Create the builder var indexName = "index." + builderOptions.BuildProfile; builder = new Builder(buildDirectory, builderOptions.BuildProfile, indexName, "InputHashes", builderOptions.Logger) { ThreadCount = builderOptions.ThreadCount }; builder.MonitorPipeNames.AddRange(builderOptions.MonitorPipeNames); // Add build steps generated by AssetBuilder builder.Root.Add(assetBuildResult.BuildSteps); // Run builder var result = builder.Run(Builder.Mode.Build); builder.WriteIndexFile(false); // Fill list of bundles var bundlePacker = new BundlePacker(); bundlePacker.Build(builderOptions.Logger, projectSession, buildProfile, indexName, outputDirectory, builder.DisableCompressionIds); // Flush and close logger GlobalLogger.GlobalMessageLogged -= assetLogger; assetLogger.Dispose(); return(result); }
private BuildResultCode BuildMaster() { assetLogger = new RemoteLogForwarder(builderOptions.Logger, builderOptions.LogPipeNames); GlobalLogger.GlobalMessageLogged += assetLogger; // TODO handle solution file + package-id ? // When the current platform is not on windows, we need to make sure that all plugins are build, so we // setup auto-compile when loading the session var sessionLoadParameters = new PackageLoadParameters { AutoCompileProjects = builderOptions.Platform != PlatformType.Windows || builderOptions.ProjectConfiguration != "Debug", // Avoid compiling if Windows|Debug ExtraCompileProperties = builderOptions.ExtraCompileProperties, }; // Loads the root Package var projectSessionResult = PackageSession.Load(builderOptions.PackageFile, sessionLoadParameters); if (projectSessionResult.HasErrors) { projectSessionResult.CopyTo(builderOptions.Logger); return BuildResultCode.BuildError; } var projectSession = projectSessionResult.Session; // Check build configuration var package = projectSession.LocalPackages.First(); // Check build profile var sharedProfile = package.Profiles.FindSharedProfile(); var buildProfile = package.Profiles.FirstOrDefault(pair => pair.Name == builderOptions.BuildProfile); if (buildProfile == null) { builderOptions.Logger.Error("Unable to find profile [{0}] in package [{1}]", builderOptions.BuildProfile, package.FullPath); return BuildResultCode.BuildError; } // Setup variables var buildDirectory = builderOptions.BuildDirectory; var outputDirectory = builderOptions.OutputDirectory; // Builds the project var assetBuilder = new PackageCompiler(); assetBuilder.AssetCompiled += RegisterBuildStepProcessedHandler; // Create context var context = new AssetCompilerContext { Package = package, Platform = builderOptions.Platform }; // Copy properties from shared profiles to context properties if (sharedProfile != null) { foreach (var propertyValue in sharedProfile.Properties) context.Properties.Set(propertyValue.Key, propertyValue.Value); } context.Properties.Set(Paradox.Assets.ParadoxConfig.GraphicsPlatform, builderOptions.GraphicsPlatform.HasValue ? builderOptions.GraphicsPlatform.Value : builderOptions.GetDefaultGraphicsPlatform()); // Copy properties from build profile foreach (var propertyValue in buildProfile.Properties) { context.Properties.Set(propertyValue.Key, propertyValue.Value); } var assetBuildResult = assetBuilder.Compile(context); assetBuildResult.CopyTo(builderOptions.Logger); if (assetBuildResult.HasErrors) return BuildResultCode.BuildError; // Create the builder var indexName = "index." + builderOptions.BuildProfile; builder = new Builder(buildDirectory, builderOptions.BuildProfile, indexName, "InputHashes", builderOptions.Logger) { ThreadCount = builderOptions.ThreadCount }; builder.MonitorPipeNames.AddRange(builderOptions.MonitorPipeNames); // Add build steps generated by AssetBuilder builder.Root.Add(assetBuildResult.BuildSteps); // Run builder var result = builder.Run(Builder.Mode.Build); builder.WriteIndexFile(false); // Fill list of bundles var bundlePacker = new BundlePacker(); bundlePacker.Build(builderOptions.Logger, projectSession, buildProfile, indexName, outputDirectory, builder.DisableCompressionIds); // Flush and close logger GlobalLogger.GlobalMessageLogged -= assetLogger; assetLogger.Dispose(); return result; }