public static FourPlayerLogic CreatePlayingNew(LevelLogicCustomSettings levelSettings, ILevelManager level, FourPlayerLogicType myType) { return(new FourPlayerLogic(level, myType)); }
public static FourPlayerLogic CreateEditingLoading(ILevelManager level, FourPlayerLogicType myType) { return(new FourPlayerLogic(level, myType)); }
public FourPlayerLogic(ILevelManager level, FourPlayerLogicType myType) : base(level) { updateResourcesTimeout = new Timeout(1); this.myType = myType; }