コード例 #1
0
 private void InitializeComponent()
 {
     GameRegion_Menu = new GameRegion();
     SuspendLayout();
     GameRegion_Menu.AutoSize              = true;
     GameRegion_Menu.BackColor             = Color.Transparent;
     GameRegion_Menu.BackgroundImage       = (Image)Shooting.Properties.Resources.Menu_Start;
     GameRegion_Menu.BackgroundImageLayout = ImageLayout.Center;
     GameRegion_Menu.Enabled  = false;
     GameRegion_Menu.Location = new Point(59, 138);
     GameRegion_Menu.Name     = "GameRegion_Menu";
     GameRegion_Menu.Size     = new Size(103, 28);
     GameRegion_Menu.TabIndex = 0;
     GameRegion_Menu.Visible  = false;
     BackgroundImage          = Properties.Resources.菜单背景;
     Controls.Add(GameRegion_Menu);
     Enabled = false;
     Name    = nameof(GameState_MainMenu);
     Size    = new Size(640, 480);
     ResumeLayout(false);
     PerformLayout();
 }
コード例 #2
0
 private void InitializeComponent()
 {
     this.gameRegion_ScoreValue   = new GameRegion();
     this.gameRegion_SpellLine    = new GameRegion();
     this.gameRegion_Power        = new GameRegion();
     this.gameRegion_Spell        = new GameRegion();
     this.gameRegion_Player       = new GameRegion();
     this.gameRegion_Score        = new GameRegion();
     this.gameRegion_LifeSelf     = new GameRegion();
     this.GameRegion_Main         = new GameRegion();
     this.gameRegion_BluePoint    = new GameRegion();
     this.gameRegion_GreenPoint   = new GameRegion();
     this.gameRegion_Graze        = new GameRegion();
     this.gameRegion_HiScoreValue = new GameRegion();
     this.gameRegion1             = new GameRegion();
     this.gameRegion_HiScore      = new GameRegion();
     this.SuspendLayout();
     this.gameRegion_ScoreValue.BackColor             = Color.Transparent;
     this.gameRegion_ScoreValue.BackgroundImageLayout = ImageLayout.Zoom;
     this.gameRegion_ScoreValue.BorderStyle           = BorderStyle.Fixed3D;
     this.gameRegion_ScoreValue.Location             = new Point(488, 70);
     this.gameRegion_ScoreValue.Margin               = new Padding(10, 1, 3, 1);
     this.gameRegion_ScoreValue.Name                 = "gameRegion_ScoreValue";
     this.gameRegion_ScoreValue.Size                 = new Size(110, 16);
     this.gameRegion_ScoreValue.TabIndex             = 7;
     this.gameRegion_SpellLine.BackColor             = Color.Transparent;
     this.gameRegion_SpellLine.BackgroundImage       = (Image)Resources.FiveStar;
     this.gameRegion_SpellLine.BackgroundImageLayout = ImageLayout.Zoom;
     this.gameRegion_SpellLine.BorderStyle           = BorderStyle.Fixed3D;
     this.gameRegion_SpellLine.Location              = new Point(504, (int)sbyte.MaxValue);
     this.gameRegion_SpellLine.Margin                = new Padding(10, 1, 3, 1);
     this.gameRegion_SpellLine.Name              = "gameRegion_SpellLine";
     this.gameRegion_SpellLine.Size              = new Size(110, 16);
     this.gameRegion_SpellLine.TabIndex          = 6;
     this.gameRegion_Power.BackColor             = Color.Transparent;
     this.gameRegion_Power.BackgroundImage       = (Image)Resources.FiveStar;
     this.gameRegion_Power.BackgroundImageLayout = ImageLayout.None;
     this.gameRegion_Power.BorderStyle           = BorderStyle.Fixed3D;
     this.gameRegion_Power.Location              = new Point(442, 188);
     this.gameRegion_Power.Name                     = "gameRegion_Power";
     this.gameRegion_Power.Size                     = new Size(163, 25);
     this.gameRegion_Power.TabIndex                 = 5;
     this.gameRegion_Spell.BackColor                = Color.Transparent;
     this.gameRegion_Spell.BackgroundImage          = (Image)Resources.Spell;
     this.gameRegion_Spell.BackgroundImageLayout    = ImageLayout.None;
     this.gameRegion_Spell.BorderStyle              = BorderStyle.Fixed3D;
     this.gameRegion_Spell.Location                 = new Point(428, 125);
     this.gameRegion_Spell.Name                     = "gameRegion_Spell";
     this.gameRegion_Spell.Size                     = new Size(70, 16);
     this.gameRegion_Spell.TabIndex                 = 4;
     this.gameRegion_Player.BackColor               = Color.Transparent;
     this.gameRegion_Player.BackgroundImage         = (Image)Resources.Player;
     this.gameRegion_Player.BackgroundImageLayout   = ImageLayout.None;
     this.gameRegion_Player.BorderStyle             = BorderStyle.Fixed3D;
     this.gameRegion_Player.Location                = new Point(428, 99);
     this.gameRegion_Player.Name                    = "gameRegion_Player";
     this.gameRegion_Player.Size                    = new Size(70, 16);
     this.gameRegion_Player.TabIndex                = 3;
     this.gameRegion_Score.BackColor                = Color.Transparent;
     this.gameRegion_Score.BackgroundImage          = (Image)Resources.Score;
     this.gameRegion_Score.BackgroundImageLayout    = ImageLayout.None;
     this.gameRegion_Score.BorderStyle              = BorderStyle.Fixed3D;
     this.gameRegion_Score.Location                 = new Point(428, 67);
     this.gameRegion_Score.Name                     = "gameRegion_Score";
     this.gameRegion_Score.Size                     = new Size(70, 16);
     this.gameRegion_Score.TabIndex                 = 2;
     this.gameRegion_LifeSelf.BackColor             = Color.Transparent;
     this.gameRegion_LifeSelf.BackgroundImage       = (Image)Resources.MyPlane;
     this.gameRegion_LifeSelf.BackgroundImageLayout = ImageLayout.Zoom;
     this.gameRegion_LifeSelf.BorderStyle           = BorderStyle.Fixed3D;
     this.gameRegion_LifeSelf.Location              = new Point(504, 101);
     this.gameRegion_LifeSelf.Margin                = new Padding(10, 1, 3, 1);
     this.gameRegion_LifeSelf.Name                  = "gameRegion_LifeSelf";
     this.gameRegion_LifeSelf.Size                  = new Size(110, 16);
     this.gameRegion_LifeSelf.TabIndex              = 0;
     this.GameRegion_Main.Location                  = new Point(36, 16);
     this.GameRegion_Main.MaximumSize               = new Size(384, 448);
     this.GameRegion_Main.MinimumSize               = new Size(384, 448);
     this.GameRegion_Main.Name                          = "GameRegion_Main";
     this.GameRegion_Main.Size                          = new Size(384, 448);
     this.GameRegion_Main.TabIndex                      = 1;
     this.gameRegion_BluePoint.BackColor                = Color.Transparent;
     this.gameRegion_BluePoint.BackgroundImage          = (Image)Resources.FiveStar;
     this.gameRegion_BluePoint.BackgroundImageLayout    = ImageLayout.None;
     this.gameRegion_BluePoint.BorderStyle              = BorderStyle.Fixed3D;
     this.gameRegion_BluePoint.Location                 = new Point(442, 214);
     this.gameRegion_BluePoint.Name                     = "gameRegion_BluePoint";
     this.gameRegion_BluePoint.Size                     = new Size(163, 25);
     this.gameRegion_BluePoint.TabIndex                 = 9;
     this.gameRegion_GreenPoint.BackColor               = Color.Transparent;
     this.gameRegion_GreenPoint.BackgroundImage         = (Image)Resources.FiveStar;
     this.gameRegion_GreenPoint.BackgroundImageLayout   = ImageLayout.None;
     this.gameRegion_GreenPoint.BorderStyle             = BorderStyle.Fixed3D;
     this.gameRegion_GreenPoint.Location                = new Point(442, 240);
     this.gameRegion_GreenPoint.Name                    = "gameRegion_GreenPoint";
     this.gameRegion_GreenPoint.Size                    = new Size(163, 25);
     this.gameRegion_GreenPoint.TabIndex                = 10;
     this.gameRegion_Graze.BackColor                    = Color.Transparent;
     this.gameRegion_Graze.BackgroundImage              = (Image)Resources.FiveStar;
     this.gameRegion_Graze.BackgroundImageLayout        = ImageLayout.None;
     this.gameRegion_Graze.BorderStyle                  = BorderStyle.Fixed3D;
     this.gameRegion_Graze.Location                     = new Point(442, 266);
     this.gameRegion_Graze.Name                         = "gameRegion_Graze";
     this.gameRegion_Graze.Size                         = new Size(163, 25);
     this.gameRegion_Graze.TabIndex                     = 11;
     this.gameRegion_HiScoreValue.BackColor             = Color.Transparent;
     this.gameRegion_HiScoreValue.BackgroundImageLayout = ImageLayout.Zoom;
     this.gameRegion_HiScoreValue.BorderStyle           = BorderStyle.Fixed3D;
     this.gameRegion_HiScoreValue.Location              = new Point(488, 47);
     this.gameRegion_HiScoreValue.Margin                = new Padding(10, 1, 3, 1);
     this.gameRegion_HiScoreValue.Name                  = "gameRegion_HiScoreValue";
     this.gameRegion_HiScoreValue.Size                  = new Size(110, 16);
     this.gameRegion_HiScoreValue.TabIndex              = 12;
     this.gameRegion1.BackColor                         = Color.Transparent;
     this.gameRegion1.BackgroundImageLayout             = ImageLayout.Zoom;
     this.gameRegion1.Location                          = new Point(451, 48);
     this.gameRegion1.Margin                       = new Padding(10, 3, 3, 3);
     this.gameRegion1.Name                         = "gameRegion1";
     this.gameRegion1.Size                         = new Size(165, 20);
     this.gameRegion1.TabIndex                     = 12;
     this.gameRegion_HiScore.BackColor             = Color.Transparent;
     this.gameRegion_HiScore.BackgroundImage       = (Image)Resources.Score;
     this.gameRegion_HiScore.BackgroundImageLayout = ImageLayout.None;
     this.gameRegion_HiScore.BorderStyle           = BorderStyle.Fixed3D;
     this.gameRegion_HiScore.Location              = new Point(428, 44);
     this.gameRegion_HiScore.Name                  = "gameRegion_HiScore";
     this.gameRegion_HiScore.Size                  = new Size(70, 16);
     this.gameRegion_HiScore.TabIndex              = 13;
     this.AutoScaleMode   = AutoScaleMode.None;
     this.BackgroundImage = (Image)Resources.background;
     this.Controls.Add((Control)this.gameRegion_Score);
     this.Controls.Add((Control)this.gameRegion_HiScore);
     this.Controls.Add((Control)this.gameRegion_HiScoreValue);
     this.Controls.Add((Control)this.gameRegion_Graze);
     this.Controls.Add((Control)this.gameRegion_GreenPoint);
     this.Controls.Add((Control)this.gameRegion_BluePoint);
     this.Controls.Add((Control)this.gameRegion_ScoreValue);
     this.Controls.Add((Control)this.gameRegion_SpellLine);
     this.Controls.Add((Control)this.gameRegion_Spell);
     this.Controls.Add((Control)this.gameRegion_Player);
     this.Controls.Add((Control)this.gameRegion_LifeSelf);
     this.Controls.Add((Control)this.GameRegion_Main);
     this.Controls.Add((Control)this.gameRegion_Power);
     this.Name = nameof(BaseStage);
     this.Size = new Size(640, 480);
     this.ResumeLayout(false);
 }