コード例 #1
0
ファイル: SpellCard_SSSEx_08.cs プロジェクト: THSJF/sjf
        public SpellCard_SSSEx_08(StageDataPackage StageData)
            : base(StageData)
        {
            this.SC_Name        = "仙境「风花雪月」";
            this.BaseScore      = 40000000L;
            this.Boss.DestPoint = (PointF) new Point(this.BoundRect.Width / 2, 120);
            this.Boss.Velocity  = 4f;
            StageData.SoundPlay("se_cat00.wav");
            BulletTitle      bulletTitle      = new BulletTitle(StageData, this.SC_Name);
            SpellCardAttack  spellCardAttack  = new SpellCardAttack(StageData);
            BackgroundBossEx backgroundBossEx = new BackgroundBossEx(StageData);

            switch (this.MyPlane.Name)
            {
            case "Reimu":
                FullPic2 fullPic2_1 = new FullPic2(StageData, "FaceRika_ct0");
                break;

            case "Marisa":
                FullPic2 fullPic2_2 = new FullPic2(StageData, "FaceRika_ct1");
                break;

            case "Sanae":
                FullPic2 fullPic2_3 = new FullPic2(StageData, "FaceRika_ct2");
                break;

            case "Koishi":
                FullPic2 fullPic2_4 = new FullPic2(StageData, "FaceRika_ct3");
                break;

            default:
                FullPic2 fullPic2_5 = new FullPic2(StageData, "FaceRika_ct0");
                break;
            }
        }
コード例 #2
0
 public SpellCard_SSSEx_05C(StageDataPackage StageData)
     : base(StageData)
 {
     this.SC_Name        = "六花「冰结界的雪花阵」";
     this.BaseScore      = 40000000L;
     this.Boss.DestPoint = (PointF) new Point(this.BoundRect.Width / 2, 120);
     this.Boss.Velocity  = 4f;
     StageData.SoundPlay("se_cat00.wav");
     BulletTitle      bulletTitle      = new BulletTitle(StageData, this.SC_Name);
     SpellCardAttack  spellCardAttack  = new SpellCardAttack(StageData);
     FullPic2         fullPic2         = new FullPic2(StageData, "FaceRika_ct2");
     BackgroundBossEx backgroundBossEx = new BackgroundBossEx(StageData);
 }