コード例 #1
0
        public static void saveShippedItems(string statsFolderPath, string playerName, string farmName, List <ItemTrack> trackedItems, int year, int month, int day)
        {
            //adjust for month transition
            if (day == 0)
            {
                day = 28;
                month--;
                if (month == -1)
                {
                    month = 3;
                    year--;
                }
            }
            String statsFilePath = statsFolderPath + playerName + " Track Stats.csv";

            MainModClass.Log("Saving stats for " + trackedItems.Count + " items for day " + day + " of the " + month + " season of year " + year + " to the file " + statsFilePath);
            StringBuilder csv = new StringBuilder();

            if (!File.Exists(statsFilePath))
            {
                addHeaderLine(csv, playerName, farmName);
            }

            csv.Append(year + "," + month + "," + day);
            foreach (ItemTrack item in trackedItems)
            {
                csv.Append("," + item.getID() + "," + item.getCount() + "," + item.getPrice() + "," + item.getCategory() + "," + item.getParentSheetIndex());
            }
            csv.AppendLine();
            File.AppendAllText(statsFilePath, csv.ToString());
        }
コード例 #2
0
        public override void Entry(IModHelper helper)
        {
            instance = this;
            helper.Events.GameLoop.SaveLoaded += OnLoad;

            Log("RetroActive Achievement Loader by Iceburg333 => Initialized");
        }
コード例 #3
0
        public override void Entry(IModHelper helper)
        {
            instance      = this;
            statsFilePath = helper.DirectoryPath + Path.DirectorySeparatorChar;
            helper.Events.GameLoop.Saved              += AfterSaveEvent;
            helper.Events.Display.MenuChanged         += OnShippingBinUpdate;
            helper.Events.World.ChestInventoryChanged += OnChestChanged;

            chestsToShip = new Dictionary <Chest, List <Item> >();
            farmerItems  = new Dictionary <Farmer, List <Item> >();


            //also maybe could use:
            //GameEvents.Events.TimeEvents.DayOfMonthChanged

            Log("Shipment Tracker by Iceburg333 => Initialized");
        }