コード例 #1
0
        private static void loadPackVersionOver()
        {
            BytesReadStream stream = _loader.getBytesRead();

            if (stream != null && stream.checkVersion(ShineGlobal.versionInfoVersion))
            {
                _packVersionData = new VersionSaveData();
                _packVersionData.readBytes(stream);
            }

            _loader.unload();

            //初次下载
            if (_versionData == null)
            {
                _versionData = _packVersionData;

                if (_versionData == null)
                {
                    ShineSetup.exit("没有可用的versionInfo数据,请重新打包");
                    return;
                }

                makeVersionFirst();
            }
            //更新app或调试版
            else if (_packVersionData.resourceVersion > _versionData.resourceVersion || !_packVersionData.isRelease)
            {
                if (!ShineSetting.isRelease && ShineSetting.needDebugResourceVersion)
                {
                    //其他动作
                }
                else
                {
                    //新包覆盖
                    if (ShineSetting.newPackNeedCover)
                    {
                        _versionData = _packVersionData;
                        // deleteAllCache();
                        deleteAllPackageCache();
                        makeVersionFirst();
                    }
                    else
                    {
                        mergeVersion(_packVersionData);
                        checkResourceExists();
                    }
                }
            }

            Action func = _overCall;

            _overCall = null;

            if (func != null)
            {
                func();
            }
        }
コード例 #2
0
        private static void initOver()
        {
            BytesReadStream stream = _loader.getBytesRead();

            //检测版本
            if (!stream.checkVersion(ShineGlobal.bundleInfoVersion))
            {
                ShineSetup.exit("bundleInfo结构版本检测不对");
                return;
            }

            readBundleInfo(stream);

            _loader.unload();

            Action func = _overCall;

            _overCall = null;

            if (func != null)
            {
                func();
            }
        }
コード例 #3
0
 private void OnDestroy()
 {
     ShineSetup.exit();
 }