private unsafe void ParseVertices(M2Vertex[] vertices) { foreach (var v in vertices) { MdxVertex vw = new MdxVertex() { X = v.x, Y = v.y, Z = v.z, NX = v.nx, NY = v.ny, NZ = v.nz, U = v.u, V = v.v, bi1 = v.bi1, bi2 = v.bi2, bi3 = v.bi3, bi4 = v.bi4, w1 = (float)v.bw1 / 255.0f, w2 = (float)v.bw2 / 255.0f, w3 = (float)v.bw3 / 255.0f, w4 = (float)v.bw4 / 255.0f }; Vertices.Add(vw); } }