public static void Init() { Version = new CVar("smod_version", "0.1"); // load plugins Server.Print(License); Server.RegisterCommand("smod", smod); Verifier = new Verifier(Directory.GetCurrentDirectory(), Server.GameDirectory); try { var doc = new System.Xml.XmlDocument(); doc.Load(Path.Combine(Server.ModDirectory, Path.Combine("cfg", "databases.xml"))); try { Database = DefaultDatabase.Load(Path.Combine(Server.ModDirectory, "SharpMod.Database.MySql.dll")); Database.Load(doc); } catch (Exception e) { Server.LogError("Database Interface failed to load, using default: {0}", e.Message); Database = new DefaultDatabase(); Database.Load(doc); } } catch (Exception e) { Server.LogError("Failed to load cfg/databases.xml: {0}", e.Message); } Message.Init(); MapCycle.Init(); }
/// <summary> /// This has to be called in order to make this work this class proplery. /// If you use this class in your plugin, just call it when the plugin is loaded. /// </summary> public static void Init() { if (protocol == null) { protocol = CVar.Get("dp_r_protocol"); } if (id_provider == null) { id_provider = CVar.Get("dp_r_id_provider"); } if (version == null) { version = CVar.Get("dp_version"); } }
/// <summary> /// Returns a list of all valid maps in the mapcycle. /// </summary> /// <returns> /// String array of all map names <see cref="System.String[]"/> /// </returns> public static string[] LoadMapListFromMapcycle() { StreamReader sr = null; List <string> list = new List <string>(); try { string mapcyclefile = Path.Combine(Server.GameDirectory, CVar.GetStringValue("mapcyclefile")); sr = new StreamReader(File.Open(mapcyclefile, FileMode.Open)); while (!sr.EndOfStream) { string line = sr.ReadLine(); if (line.ToLower().EndsWith(".bsp")) { string map = line.Substring(0, line.Length - 4); if (Server.IsMapValid(map)) { list.Add(map); } } else { if (Server.IsMapValid(line)) { list.Add(line); } } } return(list.ToArray()); } catch { try { return(list.ToArray()); } catch { return(new string[] {}); } } finally { if (sr != null) { sr.Close(); } } }
/// <summary> /// This has to be called in order to make this work this class proplery. /// If you use this class in your plugin, just call it when the plugin is loaded. /// </summary> public static void Init() { if (protocol == null) protocol = CVar.Get("dp_r_protocol"); if (id_provider == null) id_provider = CVar.Get("dp_r_id_provider"); if (version == null) version = CVar.Get("dp_version"); }