public static void SendStatusIconMessage(MessageDestination destination, StatusIconMessage val) { SendStatusIconMessage(destination, IntPtr.Zero, IntPtr.Zero , val.Status, val.SpriteName, val.ColorR, val.ColorG, val.ColorB); }
public static void SendStatusIconMessage(this Player player, StatusIconMessage val) { SendStatusIconMessage(MessageDestination.OneReliable, IntPtr.Zero, player.Pointer, val); }
public static void SendStatusIconMessage(MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, StatusIconMessage val) { SendStatusIconMessage(destination, floatValue,playerEntity , val.Status, val.SpriteName, val.ColorR, val.ColorG, val.ColorB); }