public static void SendScreenFadeMessage(MessageDestination destination, ScreenFadeMessage val) { SendScreenFadeMessage(destination, IntPtr.Zero, IntPtr.Zero , val.Duration, val.HoldTime, val.Flags, val.ColorR, val.ColorG, val.ColorB, val.Alpha); }
public static void SendScreenFadeMessage(this Player player, ScreenFadeMessage val) { SendScreenFadeMessage(MessageDestination.OneReliable, IntPtr.Zero, player.Pointer, val); }
public static void SendScreenFadeMessage(MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, ScreenFadeMessage val) { SendScreenFadeMessage(destination, floatValue,playerEntity , val.Duration, val.HoldTime, val.Flags, val.ColorR, val.ColorG, val.ColorB, val.Alpha); }