public static void SendBombDropMessage(this Player player, BombDropMessage val) { SendBombDropMessage(MessageDestination.OneReliable, IntPtr.Zero, player.Pointer, val); }
public static void SendBombDropMessage(MessageDestination destination, BombDropMessage val) { SendBombDropMessage(destination, IntPtr.Zero, IntPtr.Zero , val.CoordX, val.CoordY, val.CoordZ, val.Flag); }
public static void SendBombDropMessage(this Player player, IntPtr floatValue, BombDropMessage val) { SendBombDropMessage(MessageDestination.OneReliable, floatValue, player.Pointer, val); }
public static void SendBombDropMessage(MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, BombDropMessage val) { SendBombDropMessage(destination, floatValue,playerEntity , val.CoordX, val.CoordY, val.CoordZ, val.Flag); }