public NetherLevel(string worldname) { Difficulty = 0; LvlName = worldname; LevelType = LvlType.Default; Generator = new NetherWorldProvider(worldname); ConsoleFunctions.WriteInfoLine("Level Type: Nether"); Dimension = -1; }
public NetherLevel(string worldname) { Difficulty = 0; LvlName = worldname; LevelType = LvlType.Default; Generator = new NetherWorldProvider(worldname); ConsoleFunctions.WriteInfoLine("Level Type: Nether"); Dimension = -1; }