public void PlayerAnimation(Animations animation, byte hand = 0) { var packet = new Animation(Wrapper) { EntityId = EntityId, AnimationId = (byte)animation, Hand = hand }; Level.BroadcastPacket(packet, false); }
public void PlayerAnimation(Animations animation, byte hand = 0) { var packet = new Animation(Wrapper) {EntityId = EntityId, AnimationId = (byte)animation, Hand = hand}; Level.BroadcastPacket(packet, false); }