コード例 #1
0
 /// <summary>
 /// transition node to another state.
 /// Any property that can accept a real number can be transitioned, including x, y, rotation, alpha, strokeWidth, radius, scale.x, scale.y, offset.x, offset.y, etc.
 /// </summary>
 /// <param name="config"></param>
 /// <returns></returns>
 public Transition transitionTo(NodeConfig config) { return null; }
コード例 #2
0
 /// <summary>
 /// Node constructor.  Nodes are entities that can be transformed, layered,and have events bound to them. They are the building blocks of a KineticJSapplication
 /// </summary>
 /// <param name="config"></param>
 public Node(NodeConfig config) { }