/// <summary> /// transition node to another state. /// Any property that can accept a real number can be transitioned, including x, y, rotation, alpha, strokeWidth, radius, scale.x, scale.y, offset.x, offset.y, etc. /// </summary> /// <param name="config"></param> /// <returns></returns> public Transition transitionTo(NodeConfig config) { return null; }
/// <summary> /// Node constructor. Nodes are entities that can be transformed, layered,and have events bound to them. They are the building blocks of a KineticJSapplication /// </summary> /// <param name="config"></param> public Node(NodeConfig config) { }