protected override void Dispose(bool disposeManagedResources) { if (_display != IntPtr.Zero) { if (_grabKeyboard) { LibX11.XUngrabKeyboard(_display, LibX11.CurrentTime); } LibX11.XCloseDisplay(_display); } base.Dispose(disposeManagedResources); }
/// <summary> /// /// </summary> public override void Capture() { int key; X11InputManager linMan = (X11InputManager)Creator; System.Diagnostics.Debug.Assert(linMan != null); while (LibX11.XPending(_display) > 0) { /*if ( LibX11.XCheckMaskEvent( _display, (int)(LibX11.XEventName.KeyPress | LibX11.XEventName.KeyRelease), ref xevent ) == true )*/ LibX11.XNextEvent(_display, ref _xEvent); { switch (_xEvent.type) { case LibX11.XEventName.KeyPress: int character = 0; if (TextMode != TextTranslationMode.Off) { StringBuilder sb = new StringBuilder(6); LibX11.XLookupString(ref _xEvent.KeyEvent, sb, 6, out key, IntPtr.Zero); if (TextMode == TextTranslationMode.Unicode) { character = UTF8toUTF32(sb); } else if (TextMode == TextTranslationMode.Ascii) { character = (int)sb[0]; } } //Mask out the modifier states X11 sets and read again _xEvent.KeyEvent.state &= ~LibX11.ShiftMask; _xEvent.KeyEvent.state &= ~LibX11.LockMask; StringBuilder b = new StringBuilder(); LibX11.XLookupString(ref _xEvent.KeyEvent, b, 0, out key, IntPtr.Zero); injectKeyDown(key, character); //Check for Alt-Tab if ((_xEvent.KeyEvent.state & LibX11.Mod1Mask) != 0 && key == (int)LibX11.KeySym.XK_Tab) { linMan.GrabState = false; } break; case LibX11.XEventName.KeyRelease: if (!IsKeyRepeat(_xEvent)) { //Mask out the modifier states X sets.. or we will get improper values _xEvent.KeyEvent.state &= ~LibX11.ShiftMask; _xEvent.KeyEvent.state &= ~LibX11.LockMask; StringBuilder sb = new StringBuilder(6); LibX11.XLookupString(ref _xEvent.KeyEvent, sb, 0, out key, IntPtr.Zero); injectKeyUp(key); } break; } } } //end while //If grabbing mode is on.. Handle focus lost/gained via Alt-Tab and mouse clicks if (_grabKeyboard) { System.Diagnostics.Debug.Assert(linMan != null); if (linMan.GrabState == false) { // are no longer grabbing if (_keyFocusLost == false) { // ungrab keyboard LibX11.XUngrabKeyboard(_display, LibX11.CurrentTime); _keyFocusLost = true; } } else { // We are grabbing - and regained focus if (_keyFocusLost == true) { // regrab keyboard LibX11.XGrabKeyboard(_display, _window, true, LibX11.GrabModeAsync, LibX11.GrabModeAsync, LibX11.CurrentTime); _keyFocusLost = false; } } } }